| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , UniversalRenderPipelineAsset ) | Public | — | 0x08 |
| ref UniversalRenderPipelineAsset Address(int ) | Public | — | 0x08 |
| UniversalRenderPipelineAsset Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, UniversalRenderPipelineAsset item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(UniversalRenderPipelineAsset item) | 1 flags | | 0x08 |
| UniversalRenderPipelineAsset System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, UniversalRenderPipelineAsset item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(UniversalRenderPipelineAsset item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(UniversalRenderPipelineAsset item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(UniversalRenderPipelineAsset item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const UniversalRenderPipelineAsset[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| UniversalRenderPipelineAsset System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, ISerializationCallbackReceiver item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(ISerializationCallbackReceiver item) | 1 flags | | 0x08 |
| ISerializationCallbackReceiver System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ISerializationCallbackReceiver item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ISerializationCallbackReceiver item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ISerializationCallbackReceiver item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ISerializationCallbackReceiver item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ISerializationCallbackReceiver[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.ISerializationCallbackReceiver> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| ISerializationCallbackReceiver System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, RenderPipelineAsset item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(RenderPipelineAsset item) | 1 flags | | 0x08 |
| RenderPipelineAsset System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, RenderPipelineAsset item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(RenderPipelineAsset item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(RenderPipelineAsset item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(RenderPipelineAsset item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const RenderPipelineAsset[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.Rendering.RenderPipelineAsset> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| RenderPipelineAsset System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, ScriptableObject item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(ScriptableObject item) | 1 flags | | 0x08 |
| ScriptableObject System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ScriptableObject item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ScriptableObject item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ScriptableObject item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ScriptableObject item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ScriptableObject[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.ScriptableObject> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| ScriptableObject System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, Object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(Object item) | 1 flags | | 0x08 |
| Object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(Object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(Object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(Object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const Object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| Object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | | 0x08 |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |