Zdexby TheHolyOneZ
44,741 classes
Class

PassData

: Object
UnityEngine.Rendering.Universal.Internal.FinalBlitPass.PassData, Unity.RenderPipelines.Universal.Runtime 0x0300 (768 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0300

Members 7

OffsetSizeNameTypeFlagsDefault
0x08sourceTextureHandle1 flags—
0x08destinationTextureHandle1 flags—
0x04sourceIDint1 flags—
0x10hdrOutputLuminanceParamsVector41 flags—
0x01requireSrgbConversionbool1 flags—
0x00350x03padding / unreflected
0x10blitMaterialDataBlitMaterialData1 flags—
0x2B8renderingDataRenderingData1 flags—

Functions 1

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00

Used by 3

types with a member, parameter or interface of this type