Zdexby TheHolyOneZ
44,741 classes
Class

RenderSettings

: Object : Object
UnityEngine.RenderSettings, UnityEngine.CoreModule 0x0018 (24 B) inherited 0x0018 UnityEngine.CoreModule.dll
0x00x0018

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 28

SignatureFlagsNativeParams
bool get_fog()PublicStatic+1 flags—0x01
void set_fog(bool value)PublicStatic+1 flags—0x01
void set_ambientMode(const AmbientMode& value)PublicStatic+1 flags—0x04
Color get_ambientSkyColor()PublicStatic+1 flags—0x10
void set_ambientSkyColor(const Color& value)PublicStatic+1 flags—0x10
Color get_ambientEquatorColor()PublicStatic+1 flags—0x10
void set_ambientEquatorColor(const Color& value)PublicStatic+1 flags—0x10
Color get_ambientGroundColor()PublicStatic+1 flags—0x10
void set_ambientGroundColor(const Color& value)PublicStatic+1 flags—0x10
float get_ambientIntensity()PublicStatic+1 flags—0x04
Color get_ambientLight()PublicStatic+1 flags—0x10
void set_ambientLight(const Color& value)PublicStatic+1 flags0x10
Color get_subtractiveShadowColor()PublicStatic+1 flags0x10
Material get_skybox()PublicStatic+1 flags0x08
Light get_sun()PublicStatic+1 flags0x08
void set_sun(Light value)PublicStatic+1 flags0x08
SphericalHarmonicsL2 get_ambientProbe()PublicStatic+1 flags0x6C
float get_reflectionIntensity()PublicStatic+1 flags0x04
void get_ambientSkyColor_Injected(ref Color& ret)PrivateStatic+1 flags0x10
void set_ambientSkyColor_Injected(ref Color& value)PrivateStatic+1 flags0x10
void get_ambientEquatorColor_Injected(ref Color& ret)PrivateStatic+1 flags0x10
void set_ambientEquatorColor_Injected(ref Color& value)PrivateStatic+1 flags0x10
void get_ambientGroundColor_Injected(ref Color& ret)PrivateStatic+1 flags0x10
void set_ambientGroundColor_Injected(ref Color& value)PrivateStatic+1 flags0x10
void get_ambientLight_Injected(ref Color& ret)PrivateStatic+1 flags0x10
void set_ambientLight_Injected(ref Color& value)PrivateStatic+1 flags0x10
void get_subtractiveShadowColor_Injected(ref Color& ret)PrivateStatic+1 flags0x10
void get_ambientProbe_Injected(ref SphericalHarmonicsL2& ret)PrivateStatic+1 flags0x6C