Struct BitRegion : ValueType : Object Path C++ Link UnityEngine.InputSystem.Utilities.MemoryHelpers.BitRegion, Unity.InputSystem 0x0008 (8 B) Unity.InputSystem.dll 0x00x0008 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x04bitOffsetuintPublic0x00040x04sizeInBitsuintPublic Functions 4 SignatureFlagsNativeParamsbool get_isEmpty()Public+1 flags0x2632b400x01void .ctor(uint bitOffset, uint sizeInBits)Public+1 flags0x5090300x04void .ctor(uint byteOffset, uint bitOffset, uint sizeInBits)Public+1 flags0x2632b300x04BitRegion Overlap(const BitRegion& other)Public0x2632a800x08 Used by 6types with a member, parameter or interface of this type BitRegion[]ICollection`1IList`1IReadOnlyList`1MemoryHelpersStateChangeMonitorsForDevice // UnityEngine.InputSystem.Utilities.MemoryHelpers.BitRegion, Unity.InputSystem // size 0x0008 (8) struct BitRegion : public ValueType { public: uint bitOffset; // 0x0000(0x04) Public uint sizeInBits; // 0x0004(0x04) Public bool get_isEmpty(); // 0x2632b40 [Public SpecialName] void .ctor(uint bitOffset, uint sizeInBits); // 0x509030 [Public SpecialName] void .ctor(uint byteOffset, uint bitOffset, uint sizeInBits); // 0x2632b30 [Public SpecialName] BitRegion Overlap(BitRegion other); // 0x2632a80 [Public] };