Zdexby TheHolyOneZ
6,759 structs
Struct

DualShockHIDOutputReport

: ValueType : Object
UnityEngine.InputSystem.DualShock.LowLevel.DualShockHIDOutputReport, Unity.InputSystem 0x0028 (40 B) Unity.InputSystem.dll
0x00x0028

Members 12

OffsetSizeNameTypeFlags
—0x04kSizeintStatic+2 flags
—0x04kReportIdintStatic+2 flags
0x08baseCommandInputDeviceCommandPublic
0x01reportIdbytePublic
0x01flagsbytePublic
0x02unknown1<unknown1>e__FixedBufferPublic
0x01highFrequencyMotorSpeedbytePublic
0x01lowFrequencyMotorSpeedbytePublic
0x01redColorbytePublic
0x01greenColorbytePublic
0x01blueColorbytePublic
0x17unknown2<unknown2>e__FixedBufferPublic

Functions 5

SignatureFlagsNativeParams
FourCC get_Type()PublicStatic+1 flags—0x04
FourCC get_typeStatic()PublicFinal+3 flags—0x04
void SetMotorSpeeds(float lowFreq, float highFreq)Public0x04
void SetColor(const Color& color)Public0x10
DualShockHIDOutputReport Create(int outputReportSize)PublicStatic0x28