| RenderGraphResourceRegistry get_current() | Static+2 flags | | 0x08 |
| void set_current(RenderGraphResourceRegistry value) | Static+2 flags | | 0x08 |
| RTHandle GetTexture(ref TextureHandle& handle) | 1 flags | | 0x08 |
| bool TextureNeedsFallback(ref TextureHandle& handle) | 1 flags | | 0x08 |
| RendererList GetRendererList(ref RendererListHandle& handle) | 1 flags | | 0x18 |
| ComputeBuffer GetComputeBuffer(ref ComputeBufferHandle& handle) | 1 flags | | 0x08 |
| void .ctor() | Private+1 flags | | 0x00 |
| void .ctor(RenderGraphDebugParams renderGraphDebug, RenderGraphLogger frameInformationLogger) | 2 flags | | 0x08 |
| void BeginRenderGraph(int executionCount) | 1 flags | | 0x04 |
| void BeginExecute(int currentFrameIndex) | 1 flags | | 0x04 |
| void EndExecute() | 1 flags | | 0x00 |
| void CheckHandleValidity(ref ResourceHandle& res) | Private | | 0x08 |
| void CheckHandleValidity(const RenderGraphResourceType& type, int index) | Private | | 0x04 |
| void IncrementWriteCount(ref ResourceHandle& res) | 1 flags | | 0x08 |
| string GetRenderGraphResourceName(ref ResourceHandle& res) | 1 flags | | 0x08 |
| string GetRenderGraphResourceName(const RenderGraphResourceType& type, int index) | 1 flags | | 0x08 |
| bool IsRenderGraphResourceImported(ref ResourceHandle& res) | 1 flags | | 0x08 |
| bool IsRenderGraphResourceShared(const RenderGraphResourceType& type, int index) | 1 flags | | 0x04 |
| bool IsGraphicsResourceCreated(ref ResourceHandle& res) | 1 flags | | 0x08 |
| bool IsRendererListCreated(ref RendererListHandle& res) | 1 flags | | 0x08 |
| bool IsRenderGraphResourceImported(const RenderGraphResourceType& type, int index) | 1 flags | | 0x04 |
| int GetRenderGraphResourceTransientIndex(ref ResourceHandle& res) | 1 flags | | 0x08 |
| TextureHandle ImportTexture(RTHandle rt) | 1 flags | | 0x08 |
| TextureHandle CreateSharedTexture(ref TextureDesc& desc, bool explicitRelease) | 1 flags | | 0x78 |
| void RefreshSharedTextureDesc(const TextureHandle& texture, ref TextureDesc& desc) | 1 flags | | 0x78 |
| void ReleaseSharedTexture(const TextureHandle& texture) | 1 flags | | 0x08 |
| TextureHandle ImportBackbuffer(const RenderTargetIdentifier& rt) | 1 flags | | 0x28 |
| TextureHandle CreateTexture(ref TextureDesc& desc, int transientPassIndex) | 1 flags | | 0x78 |
| int GetResourceCount(const RenderGraphResourceType& type) | 1 flags | | 0x04 |
| int GetTextureResourceCount() | 1 flags | | 0x04 |
| TextureResource GetTextureResource(ref ResourceHandle& handle) | 1 flags | | 0x08 |
| TextureDesc GetTextureResourceDesc(ref ResourceHandle& handle) | 1 flags | | 0x78 |
| RendererListHandle CreateRendererList(ref RendererListDesc& desc) | 1 flags | | 0xD0 |
| ComputeBufferHandle ImportComputeBuffer(ComputeBuffer computeBuffer) | 1 flags | | 0x08 |
| ComputeBufferHandle CreateComputeBuffer(ref ComputeBufferDesc& desc, int transientPassIndex) | 1 flags | | 0x18 |
| ComputeBufferDesc GetComputeBufferResourceDesc(ref ResourceHandle& handle) | 1 flags | | 0x18 |
| int GetComputeBufferResourceCount() | 1 flags | | 0x04 |
| ComputeBufferResource GetComputeBufferResource(ref ResourceHandle& handle) | Private | | 0x08 |
| void UpdateSharedResourceLastFrameIndex(int type, int index) | 1 flags | | 0x04 |
| void ManageSharedRenderGraphResources() | Private | | 0x00 |
| bool CreatePooledResource(RenderGraphContext rgContext, int type, int index) | 1 flags | | 0x08 |
| bool CreatePooledResource(RenderGraphContext rgContext, const ResourceHandle& handle) | 1 flags | | 0x08 |
| bool CreateTextureCallback(RenderGraphContext rgContext, IRenderGraphResource res) | Private | | 0x08 |
| void ReleasePooledResource(RenderGraphContext rgContext, int type, int index) | 1 flags | | 0x08 |
| void ReleasePooledResource(RenderGraphContext rgContext, const ResourceHandle& handle) | 1 flags | | 0x08 |
| void ReleaseTextureCallback(RenderGraphContext rgContext, IRenderGraphResource res) | Private | | 0x08 |
| void ValidateTextureDesc(ref TextureDesc& desc) | Private | | 0x78 |
| void ValidateRendererListDesc(ref RendererListDesc& desc) | Private | | 0xD0 |
| void ValidateComputeBufferDesc(ref ComputeBufferDesc& desc) | Private | | 0x18 |
| void CreateRendererLists(List<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle> rendererLists, const ScriptableRenderContext& context, bool manualDispatch) | 1 flags | | 0x08 |
| void Clear(bool onException) | 1 flags | | 0x01 |
| void PurgeUnusedGraphicsResources() | 1 flags | | 0x00 |
| void Cleanup() | 1 flags | | 0x00 |
| void FlushLogs() | 1 flags | | 0x00 |
| void LogResources() | Private | | 0x00 |