Zdexby TheHolyOneZ
6,759 structs
Struct

MinMaxAABB

: ValueType : Object
Unity.Mathematics.Geometry.MinMaxAABB, Unity.Mathematics 0x0018 (24 B) Unity.Mathematics.dll
implements IEquatable`1
0x00x0018

Members 2

OffsetSizeNameTypeFlags
0x0CMinfloat3Public
0x0CMaxfloat3Public

Functions 16

SignatureFlagsNativeParams
void .ctor(const float3& min, const float3& max)Public+1 flags—0x0C
MinMaxAABB CreateFromCenterAndExtents(const float3& center, const float3& extents)PublicStatic—0x18
MinMaxAABB CreateFromCenterAndHalfExtents(const float3& center, const float3& halfExtents)PublicStatic—0x18
float3 get_Extents()Public+1 flags—0x0C
float3 get_HalfExtents()Public+1 flags—0x0C
float3 get_Center()Public+1 flags—0x0C
bool get_IsValid()Public+1 flags—0x01
float get_SurfaceArea()Public+1 flags—0x04
bool Contains(const float3& point)Public—0x0C
bool Contains(const MinMaxAABB& aabb)Public—0x18
bool Overlaps(const MinMaxAABB& aabb)Public—0x18
void Expand(float signedDistance)Public—0x04
void Encapsulate(const MinMaxAABB& aabb)Public—0x18
void Encapsulate(const float3& point)Public—0x0C
bool Equals(const MinMaxAABB& other)PublicFinal+2 flags—0x18
string ToString()Public+1 flags—0x08

Used by 2

types with a member, parameter or interface of this type