| void .ctor(XmlReader docReader, float dpi, Scene scene, int windowWidth, int windowHeight, bool applyRootViewBox) | Public+1 flags | — | 0x08 |
| void Import() | Public | — | 0x00 |
| Dictionary<ToolBuddy.ThirdParty.VectorGraphics.SceneNode get_NodeOpacities() | Public+1 flags | — | 0x08 |
| Dictionary<System.String get_NodeIDs() | Public+1 flags | — | 0x08 |
| string get_StockBlackNonZeroFillName() | Static+2 flags | — | 0x08 |
| string get_StockBlackOddEvenFillName() | Static+2 flags | — | 0x08 |
| void ParseChildren(Node node, const string& nodeName) | Private | — | 0x08 |
| void circle() | Private | — | 0x00 |
| void defs() | Private | — | 0x00 |
| void ellipse() | Private | — | 0x00 |
| void g() | Private | — | 0x00 |
| void image() | Private | — | 0x00 |
| void line() | Private | — | 0x00 |
| void linearGradient() | Private | — | 0x00 |
| void path() | Private | — | 0x00 |
| void polygon() | Private | — | 0x00 |
| void polyline() | Private | — | 0x00 |
| void radialGradient() | Private | — | 0x00 |
| void clipPath() | Private | — | 0x00 |
| void pattern() | Private | — | 0x00 |
| void mask() | Private | — | 0x00 |
| void rect() | Private | — | 0x00 |
| void stop() | Private | — | 0x00 |
| void svg() | Private | — | 0x00 |
| void symbol() | Private | — | 0x00 |
| void use() | Private | — | 0x00 |
| void style() | Private | — | 0x00 |
| void ResolveReferencedNode(SceneNode referencedNode, const NodeReferenceData& refData, bool isDeferred) | Private | — | 0x20 |
| SceneNode CloneSceneNode(SceneNode node) | Private | — | 0x08 |
| Shape CloneShape(Shape shape) | Private | — | 0x08 |
| BezierContour CloneContour(const BezierContour& c) | Private | | 0x10 |
| IFill CloneFill(IFill fill) | Private | | 0x08 |
| PathProperties ClonePathProps(const PathProperties& props) | Private | | 0x18 |
| GradientFill CloneGradientFill(GradientFill other) | Private | | 0x08 |
| int AttribIntVal(const string& attribName) | Private | | 0x08 |
| int AttribIntVal(const string& attribName, int defaultVal) | Private | | 0x08 |
| float AttribFloatVal(const string& attribName) | Private | | 0x08 |
| float AttribFloatVal(const string& attribName, float defaultVal) | Private | | 0x08 |
| float AttribLengthVal(Node node, const string& attribName, const DimType& dimType) | Private | | 0x08 |
| float AttribLengthVal(Node node, const string& attribName, float defaultUnitVal, const DimType& dimType) | Private | | 0x08 |
| float AttribLengthVal(const string& val, Node node, const string& attribName, float defaultUnitVal, const DimType& dimType) | Private | | 0x08 |
| void AddToSVGDictionaryIfPossible(Node node, object vectorElement) | Private | | 0x08 |
| Rect ParseViewport(Node node, SceneNode sceneNode, const Vector2& defaultViewportSize) | Private | | 0x10 |
| ViewBoxInfo ParseViewBox(Node node, SceneNode sceneNode, const Rect& sceneViewport) | Private | | 0x20 |
| void ParseViewBoxAspectRatio(Node node, ref ViewBoxInfo& viewBoxInfo) | Private | | 0x20 |
| void ApplyViewBox(SceneNode sceneNode, const ViewBoxInfo& viewBoxInfo, const Rect& sceneViewport) | Private | | 0x20 |
| Stroke ParseStrokeAttributeSet(Node node, ref PathCorner& strokeCorner, ref PathEnding& strokeEnding, const Inheritance& inheritance) | Private | | 0x08 |
| void ParseID(Node node, SceneNode sceneNode) | Private | | 0x08 |
| float ParseOpacity(SceneNode sceneNode) | Private | | 0x08 |
| void ParseClipAndMask(Node node, SceneNode sceneNode) | Private | | 0x08 |
| void ParseClip(Node node, SceneNode sceneNode) | Private | | 0x08 |
| void ApplyClipper(SceneNode clipper, SceneNode target, bool worldRelative) | Private | | 0x08 |
| void ParseMask(Node node, SceneNode sceneNode) | Private | | 0x08 |
| Texture2D DecodeTextureData(const string& dataURI) | Private | | 0x08 |
| void PostProcess(SceneNode root) | Private | | 0x08 |
| void AdjustFills(SceneNode root) | Private | | 0x08 |
| void AdjustGradientFill(SceneNode node, const Matrix2D& worldTransform, IFill fill, const BezierContour[]& contours, ref Matrix2D& computedTransform) | Private | | 0x18 |
| SceneNode AdjustPatternFill(SceneNode node, const Matrix2D& worldTransform, Shape shape) | Private | | 0x18 |
| void RemoveInvisibleNodes() | Private | | 0x00 |
| bool ShouldDeclareSupportedChildren(Node node) | Private | | 0x08 |
| void SupportElems(Node node, const ElemHandler[]& handlers) | Private | | 0x08 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |