Zdexby TheHolyOneZ
6,759 structs
Struct

HighlightState

: ValueType : Object
TMPro.HighlightState, Unity.TextMeshPro 0x0014 (20 B) Unity.TextMeshPro.dll
0x00x0014

Members 2

OffsetSizeNameTypeFlags
0x04colorColor32Public
0x10paddingTMP_OffsetPublic

Functions 6

SignatureFlagsNativeParams
void .ctor(const Color32& color, const TMP_Offset& padding)Public+1 flags0x10
bool op_Equality(const HighlightState& lhs, const HighlightState& rhs)PublicStatic+1 flags0x14
bool op_Inequality(const HighlightState& lhs, const HighlightState& rhs)PublicStatic+1 flags0x14
int GetHashCode()Public+1 flags0x04
bool Equals(object obj)Public+1 flags0x08
bool Equals(const HighlightState& other)Public0x14

Used by 8

types with a member, parameter or interface of this type