| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| void .ctor() | Public+1 flags | | 0x00 |
| Vector3 <Awake>b__18_0(const Vector3& a, const Vector3& b) | 1 flags | | 0x0C |
| Vector3 <Awake>b__18_1(const Vector3& a, const Vector3& b) | 1 flags | | 0x0C |
| Vector3 <Awake>b__18_2(const Vector3& a, float c) | 1 flags | | 0x0C |
| Vector3 <.ctor>b__26_0(const Vector3& a, const Vector3& b) | 1 flags | | 0x0C |
| Vector3 <.ctor>b__26_1(const Vector3& a, const Vector3& b) | 1 flags | | 0x0C |
| Vector3 <.ctor>b__26_2(const Vector3& a, float c) | 1 flags | | 0x0C |