Zdexby TheHolyOneZ
44,741 classes
ScheduleOne.Equipping.Equippable_RangedWeapon, Assembly-CSharp 0x01B0 (432 B) inherited 0x0098 Assembly-CSharp.dll
0x00x01B0

Members 55

OffsetSizeNameTypeFlagsDefault
—0x04NPC_AIM_DETECTION_RANGEfloatPublicStatic+1 flags1092616192
0x04<Aim>k__BackingFieldfloatPrivate—
0x04<Accuracy>k__BackingFieldfloatPrivate—
0x04<TimeSinceFire>k__BackingFieldfloatPrivate—
0x01<IsReloading>k__BackingFieldboolPrivate—
0x01<IsCocked>k__BackingFieldboolPrivate—
0x01<IsCocking>k__BackingFieldboolPrivate—
0x00A70x01padding / unreflected
0x04MagazineSizeintPublic—
0x04AimDurationfloatPublic—
0x04MinAimFOVReductionfloatPublic—
0x04MaxAimFOVReductionfloatPublic—
0x08FireSoundAudioSourceControllerPublic—
0x08EmptySoundAudioSourceControllerPublic—
0x04FireCooldownfloatPublic—
0x00CC0x04padding / unreflected
0x08FireAnimTriggersstring[]Public—
0x04AccuracyChangeDurationfloatPublic—
0x04AccuracyDropPerShotfloatPublic—
0x04RangefloatPublic—
0x04RayRadiusfloatPublic—
0x04MinSpreadfloatPublic—
0x04MaxSpreadfloatPublic—
0x04DamagefloatPublic—
0x04ImpactForcefloatPublic—
0x04HeadshotMultiplierfloatPublic—
0x01CanReloadboolPublic—
0x00FD0x03padding / unreflected
0x04ReloadTypeEReloadTypePublic—
0x01040x04padding / unreflected
0x08MagazineStorableItemDefinitionPublic—
0x04ReloadStartTimefloatPublic—
0x04ReloadIndividalTimefloatPublic—
0x04ReloadEndTimefloatPublic—
0x011C0x04padding / unreflected
0x08ReloadStartAnimTriggerstringPublic—
0x08ReloadIndividualAnimTriggerstringPublic—
0x08ReloadEndAnimTriggerstringPublic—
0x08ReloadTrashTrashItemPublic—
0x01MustBeCockedboolPublic—
0x01CockedByDefaultboolPublic—
0x01AutoCockAfterReloadboolPublic—
0x01430x01padding / unreflected
0x04CockTimefloatPublic—
0x08CockAnimTriggerstringPublic—
0x04TracerSpeedfloatPublic—
0x01540x04padding / unreflected
0x08onFireUnityEventPublic—
0x08onReloadStartUnityEventPublic—
0x08onReloadIndividualUnityEventPublic—
0x08onReloadEndUnityEventPublic—
0x08onCockStartUnityEventPublic—
0x08weaponItemIntegerItemInstance1 flags—
0x01aimStartedboolPrivate—
0x01890x03padding / unreflected
0x04aimVelocityfloatPrivate—
0x08reloadRoutineCoroutinePrivate—
0x01shotQueuedboolPrivate—
0x01reloadQueuedboolPrivate—
0x019A0x02padding / unreflected
0x04timeSincePrimaryClickfloatPrivate—
0x04timeSinceReloadStartfloatPrivate—
0x04timeSinceAimStartfloatPrivate—
0x01interruptReloadboolPrivate—
0x01A90x07unreflected bytes to end of Equippable_RangedWeapon
Inherited from Equippable_AvatarViewmodel 6
OffsetSizeNameTypeFlagsDefault
0x08AnimatorControllerRuntimeAnimatorControllerPublic—
0x0CViewmodelAvatarOffsetVector3Public—
0x0CViewmodelAvatarRotationOffsetVector3Public—
0x04EquipTimefloatPublic—
0x00840x04padding / unreflected
0x08EquipTriggerstringPublic—
0x04timeEquippedfloat1 flags—
Inherited from Equippable_Viewmodel 4
OffsetSizeNameTypeFlagsDefault
0x0ClocalPositionVector3Public—
0x0ClocalEulerAnglesVector3Public—
0x0ClocalScaleVector3Public—
0x00540x04padding / unreflected
0x08AvatarEquippableAvatarEquippablePublic—
Inherited from Equippable 3
OffsetSizeNameTypeFlagsDefault
0x08itemInstanceItemInstance1 flags—
0x01CanInteractWhenEquippedboolPublic—
0x01CanPickUpWhenEquippedboolPublic—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 36

SignatureFlagsNativeParams
float get_Aim()Public+1 flags0x04
void set_Aim(float value)Private+1 flags0x04
float get_Accuracy()Public+1 flags0x04
void set_Accuracy(float value)Private+1 flags0x04
float get_TimeSinceFire()Public+1 flags0x04
void set_TimeSinceFire(float value)Public+1 flags0x04
bool get_IsReloading()Public+1 flags0x01
void set_IsReloading(bool value)Private+1 flags0x01
bool get_IsCocked()Public+1 flags0x01
void set_IsCocked(bool value)Private+1 flags0x01
bool get_IsCocking()Public+1 flags0x01
void set_IsCocking(bool value)Private+1 flags0x01
int get_Ammo()Public+1 flags0x04
float get_fov()Private+1 flags0x04
void Equip(ItemInstance item)Public+1 flags0x08
void Unequip()Public+1 flags0x00
void Update()2 flags0x00
void UpdateInput()Private0x00
void UpdateAnim()Private0x00
bool CanAim()Private0x01
void Fire()Public+2 flags0x00
Vector3[] GetBulletDirections()3 flags0x08
Vector3 SpreadDirection(const Vector3& direction, float maxAngle)Static+1 flags0x0C
void Reload()Public+2 flags0x00
void NotifyIncrementalReload()3 flags0x00
bool IsReloadReady(bool ignoreTiming)Private0x01
bool GetMagazine(ref StorableItemInstance& mag)3 flags0x08
bool CanFire(bool checkAmmo)Private0x01
bool CanCock()Private0x01
void Cock()Private0x00
float GetSpreadAngle()1 flags0x04
void CheckAimingAtNPC()Private0x00
void .ctor()Public+1 flags0x00
float <Fire>g__GetDamageMultiplier|84_0(Collider collider)Private0x08
IEnumerator <Reload>g__ReloadRoutine|87_0()Private0x08
IEnumerator <Cock>g__CockRoutine|93_0()Private0x08

Subclasses 2

Used by 2

types with a member, parameter or interface of this type