| Guid get_GUID() | PublicFinal+3 flags | | 0x10 |
| void set_GUID(const Guid& value) | 2 flags | | 0x10 |
| Transform get_Container() | Public+1 flags | | 0x08 |
| Property get_ParentProperty() | Public+1 flags | | 0x08 |
| void set_ParentProperty(Property value) | Private+1 flags | | 0x08 |
| void RegenerateGUID() | Public | | 0x00 |
| void OnDrawGizmos() | Private | | 0x00 |
| void Awake() | 3 flags | | 0x00 |
| void SetGUID(const Guid& guid) | PublicFinal+2 flags | | 0x10 |
| Vector3 GetRelativePosition(const Vector3& worldPosition) | Public | | 0x0C |
| Quaternion GetRelativeRotation(const Quaternion& worldRotation) | Public | | 0x10 |
| bool IsFrontFace(const Vector3& point, Collider collider) | Public | | 0x0C |
| bool IsPointValid(const Vector3& point, Collider hitCollider) | Public | | 0x0C |
| void .ctor() | Public+1 flags | | 0x00 |