0x00x0040
Members 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | currentPart | int | Private | — | |
| 0x0014 | 0x04 | padding / unreflected | |||
| 0x08 | parts | List<Pathfinding.RichPathPart> | Private+1 flags | — | |
| 0x08 | seeker | Seeker | Public | — | |
| 0x08 | transform | ITransform | Public | — | |
| 0x0C | <Endpoint>k__BackingField | Vector3 | Private | — | |
| 0x003C | 0x04 | unreflected bytes to end of RichPath | |||
Functions 10
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor() | Public+1 flags | — | 0x00 |
| void Clear() | Public | — | 0x00 |
| void Initialize(Seeker seeker, Path path, bool mergePartEndpoints, bool simplificationMode) | Public | 0x08 | |
| Vector3 get_Endpoint() | Public+1 flags | 0x0C | |
| void set_Endpoint(const Vector3& value) | Private+1 flags | 0x0C | |
| bool get_CompletedAllParts() | Public+1 flags | 0x01 | |
| bool get_IsLastPart() | Public+1 flags | 0x01 | |
| void NextPart() | Public | 0x00 | |
| RichPathPart GetCurrentPart() | Public | 0x08 | |
| void GetRemainingPath(List<UnityEngine.Vector3> buffer, const Vector3& currentPosition, ref bool& requiresRepath) | Public | 0x0C |