Zdexby TheHolyOneZ
44,741 classes
Class

RichPath

: Object
Pathfinding.RichPath, AstarPathfindingProject 0x0040 (64 B) inherited 0x0010 AstarPathfindingProject.dll
0x00x0040

Members 5

OffsetSizeNameTypeFlagsDefault
0x04currentPartintPrivate—
0x00140x04padding / unreflected
0x08partsList<Pathfinding.RichPathPart>Private+1 flags—
0x08seekerSeekerPublic—
0x08transformITransformPublic—
0x0C<Endpoint>k__BackingFieldVector3Private—
0x003C0x04unreflected bytes to end of RichPath

Functions 10

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void Clear()Public—0x00
void Initialize(Seeker seeker, Path path, bool mergePartEndpoints, bool simplificationMode)Public0x08
Vector3 get_Endpoint()Public+1 flags0x0C
void set_Endpoint(const Vector3& value)Private+1 flags0x0C
bool get_CompletedAllParts()Public+1 flags0x01
bool get_IsLastPart()Public+1 flags0x01
void NextPart()Public0x00
RichPathPart GetCurrentPart()Public0x08
void GetRemainingPath(List<UnityEngine.Vector3> buffer, const Vector3& currentPosition, ref bool& requiresRepath)Public0x0C

Used by 2

types with a member, parameter or interface of this type