| int get_nodeCount() | Public+1 flags | | 0x04 |
| void set_nodeCount(int value) | 2 flags | | 0x04 |
| int CountNodes() | Public+1 flags | | 0x04 |
| void GetNodes(Action<Pathfinding.GraphNode> action) | Public+1 flags | | 0x08 |
| NNInfoInternal GetNearest(const Vector3& position, NNConstraint constraint, GraphNode hint) | Public+1 flags | | 0x28 |
| NNInfoInternal GetNearestForce(const Vector3& position, NNConstraint constraint) | Public+1 flags | | 0x28 |
| NNInfoInternal GetNearestInternal(const Vector3& position, NNConstraint constraint, bool fastCheck) | Private | | 0x28 |
| NNInfoInternal FindClosestConnectionPoint(PointNode node, const Vector3& position) | Private | | 0x28 |
| PointNode AddNode(const Int3& position) | Public | | 0x0C |
| uint8 AddNode(const uint8& node, const Int3& position) | Public | | 0x0C |
| int CountChildren(Transform tr) | Static+1 flags | | 0x08 |
| void AddChildren(ref int& c, Transform tr) | 1 flags | | 0x08 |
| void RebuildNodeLookup() | Public | | 0x00 |
| void RebuildConnectionDistanceLookup() | Public | | 0x00 |
| void AddToLookup(PointNode node) | Private | | 0x08 |
| void RegisterConnectionLength(long sqrLength) | Public | | 0x08 |
| PointNode[] CreateNodes(int count) | 3 flags | | 0x08 |
| IEnumerable<Pathfinding.Progress> ScanInternal() | 2 flags | | 0x08 |
| void ConnectNodes() | Public | | 0x00 |
| IEnumerable<Pathfinding.Progress> ConnectNodesAsync() | Private | | 0x08 |
| bool IsValidConnection(GraphNode a, GraphNode b, ref float& dist) | Public+2 flags | | 0x08 |
| GraphUpdateThreading Pathfinding.IUpdatableGraph.CanUpdateAsync(GraphUpdateObject o) | PrivateFinal+2 flags | | 0x08 |
| void Pathfinding.IUpdatableGraph.UpdateAreaInit(GraphUpdateObject o) | PrivateFinal+2 flags | | 0x08 |
| void Pathfinding.IUpdatableGraph.UpdateAreaPost(GraphUpdateObject o) | PrivateFinal+2 flags | | 0x08 |
| void Pathfinding.IUpdatableGraph.UpdateArea(GraphUpdateObject guo) | PrivateFinal+2 flags | | 0x08 |
| void PostDeserialization(GraphSerializationContext ctx) | 2 flags | | 0x08 |
| void RelocateNodes(const Matrix4x4& deltaMatrix) | Public+1 flags | | 0x40 |
| void DeserializeSettingsCompatibility(GraphSerializationContext ctx) | 2 flags | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |