| uint GetRandom() | Private | | 0x04 |
| void EnsureCapacity(int index) | Private | | 0x04 |
| uint GetHeuristic(int nodeIndex1, int nodeIndex2) | Public | | 0x04 |
| void GetClosestWalkableNodesToChildrenRecursively(Transform tr, List<Pathfinding.GraphNode> nodes) | Private | | 0x08 |
| void PickNRandomNodes(int count, List<Pathfinding.GraphNode> buffer) | Private | | 0x08 |
| GraphNode PickAnyWalkableNode() | Private | | 0x08 |
| void RecalculatePivots() | Public | | 0x00 |
| void RecalculateCosts() | Public | | 0x00 |
| void ApplyGridGraphEndpointSpecialCase() | Private | | 0x00 |
| void OnDrawGizmos() | Public | | 0x00 |
| void .ctor() | Public+1 flags | | 0x00 |