| Material GetDefaultMaterial() | PublicStatic | | 0x08 |
| bool get_IsEditorStateChange() | PublicStatic+1 flags | | 0x01 |
| float GetHandleSize(const Vector3& position) | PublicStatic | | 0x0C |
| float GetHandleSize(const Vector3& position, Camera camera, float cameraCenterWidth, float cameraCenterHeight, const Vector3& cameraPosition, const Vector3& cameraZDirection, const Vector3& cameraXDirection) | PublicStatic | | 0x0C |
| void SetPlayerPrefs(const string& key, const uint8& value) | PublicStatic | | 0x08 |
| uint8 GetPlayerPrefs(const string& key, const uint8& defaultValue) | PublicStatic | | 0x08 |
| float RandomSign() | PublicStatic | | 0x04 |
| string GetHelpUrl(object forClass) | PublicStatic | | 0x08 |
| string GetHelpUrl(Type classType) | PublicStatic | | 0x08 |
| Vector3 GetCenterPosition(const Vector3& fallback, const Vector3[]& vectors) | PublicStatic | | 0x0C |
| uint8 CreateGameObject(Transform parent, const string& name) | PublicStatic | | 0x08 |
| bool get_IsInEditMode() | PublicStatic+1 flags | | 0x01 |