Zdexby TheHolyOneZ
44,741 classes
Class

CommonSocket

: Object
FishySteamworks.CommonSocket, Assembly-CSharp 0x0030 (48 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0030

Members 6

OffsetSizeNameTypeFlagsDefault
0x01_connectionStateLocalConnectionStatePrivate—
0x01PeerToPeerbool1 flags—
0x00120x06padding / unreflected
0x08TransportTransport1 flags—
0x08MessagePointersIntPtr[]1 flags—
0x08InboundBufferbyte[]1 flags—
—0x04MAX_MESSAGESintStatic+2 flags256

Functions 9

SignatureFlagsNativeParams
LocalConnectionState GetLocalConnectionState()1 flags0x01
void SetLocalConnectionState(const LocalConnectionState& connectionState, bool server)3 flags0x01
void Initialize(Transport t)3 flags0x08
byte[] GetIPBytes(const string& address)1 flags0x08
EResult Send(const HSteamNetConnection& steamConnection, const ArraySegment<System.Byte>& segment, byte channelId)1 flags0x10
void ClearQueue(ConcurrentQueue<FishySteamworks.LocalPacket> queue)1 flags0x08
void ClearQueue(Queue<FishySteamworks.LocalPacket> queue)1 flags0x08
void GetMessage(long ptr, const byte[]& buffer, ref ArraySegment<System.Byte>& segment, ref byte& channel)1 flags0x10
void .ctor()2 flags0x00

Subclasses 3