Zdexby TheHolyOneZ
6,970 structs
Struct

FilteringSettings

: ValueType : Object
UnityEngine.Rendering.FilteringSettings, UnityEngine.CoreModule 0x0018 (24 B) UnityEngine.CoreModule.dll
implements IEquatable`1
0x00x0018

Members 5

OffsetSizeNameTypeFlags
0x08m_RenderQueueRangeRenderQueueRangePrivate
0x04m_LayerMaskintPrivate
0x04m_RenderingLayerMaskuintPrivate
0x04m_ExcludeMotionVectorObjectsintPrivate
0x04m_SortingLayerRangeSortingLayerRangePrivate

Functions 5

SignatureFlagsNativeParams
void .ctor(const Nullable<UnityEngine.Rendering.RenderQueueRange>& renderQueueRange, int layerMask, uint renderingLayerMask, int excludeMotionVectorObjects)Public+1 flags0x0C
void set_excludeMotionVectorObjects(bool value)Public+1 flags0x01
bool Equals(const FilteringSettings& other)PublicFinal+2 flags0x18
bool Equals(object obj)Public+1 flags0x08
int GetHashCode()Public+1 flags0x04

Used by 4

types with a member, parameter or interface of this type