Zdexby TheHolyOneZ
6,970 structs
Struct

Vector2Mask

: ValueType : Object
UnityEngine.ProBuilder.Vector2Mask, Unity.ProBuilder 0x0001 (1 B) Unity.ProBuilder.dll
0x00x0001

Members 4

OffsetSizeNameTypeFlags
—0x01XbytePrivateStatic+1 flags
—0x01YbytePrivateStatic+1 flags
0x01XYVector2MaskPublicStatic+1 flags
0x01m_MaskbytePrivate

Functions 11

SignatureFlagsNativeParams
float get_x()Public+1 flags—0x04
float get_y()Public+1 flags—0x04
void .ctor(const Vector3& v, float epsilon)Public+1 flags—0x0C
void .ctor(byte mask)Public+1 flags—0x01
Vector2 op_Implicit(const Vector2Mask& mask)PublicStatic+1 flags—0x08
Vector2Mask op_Implicit(const Vector2& v)PublicStatic+1 flags—0x08
Vector2Mask op_BitwiseOr(const Vector2Mask& left, const Vector2Mask& right)PublicStatic+1 flags—0x01
Vector2Mask op_BitwiseAnd(const Vector2Mask& left, const Vector2Mask& right)PublicStatic+1 flags—0x01
Vector2Mask op_ExclusiveOr(const Vector2Mask& left, const Vector2Mask& right)PublicStatic+1 flags—0x01
Vector2 op_Multiply(const Vector2Mask& mask, float value)PublicStatic+1 flags—0x08
void .cctor()PrivateStatic+1 flags—0x00