Zdexby TheHolyOneZ
6,970 structs
Struct

Hash128

: ValueType : Object
UnityEngine.Hash128, UnityEngine.CoreModule 0x0010 (16 B) UnityEngine.CoreModule.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x08u64_0ulong1 flags
0x08u64_1ulong1 flags

Functions 17

SignatureFlagsNativeParams
void .ctor(ulong u64_0, ulong u64_1)Public+1 flags0x08
bool get_isValid()Public+1 flags0x01
int CompareTo(const Hash128& rhs)PublicFinal+2 flags0x10
string ToString()Public+1 flags0x08
Hash128 Parse(const string& hashString)PublicStatic0x10
string Hash128ToStringImpl(const Hash128& hash)PrivateStatic0x10
void ComputeFromString(const string& data, ref Hash128& hash)PrivateStatic0x10
Hash128 Compute(const string& data)PublicStatic0x10
bool Equals(object obj)Public+1 flags0x08
bool Equals(const Hash128& obj)PublicFinal+2 flags0x10
int GetHashCode()Public+1 flags0x04
int CompareTo(object obj)PublicFinal+2 flags0x08
bool op_Equality(const Hash128& hash1, const Hash128& hash2)PublicStatic+1 flags0x10
bool op_LessThan(const Hash128& x, const Hash128& y)PublicStatic+1 flags0x10
bool op_GreaterThan(const Hash128& x, const Hash128& y)PublicStatic+1 flags0x10
void Parse_Injected(const string& hashString, ref Hash128& ret)PrivateStatic0x10
string Hash128ToStringImpl_Injected(ref Hash128& hash)PrivateStatic0x10

Used by 14

types with a member, parameter or interface of this type