| bool IsValid(const AnimationStream& stream) | Public | | 0x38 |
| bool get_createdByNative() | Private+1 flags | | 0x01 |
| bool get_hasTransformSceneHandleDefinitionIndex() | Private+1 flags | | 0x01 |
| void CheckIsValid(ref AnimationStream& stream) | Private | | 0x38 |
| Vector3 GetPosition(const AnimationStream& stream) | Public | | 0x38 |
| Vector3 GetLocalPosition(const AnimationStream& stream) | Public | | 0x38 |
| Quaternion GetRotation(const AnimationStream& stream) | Public | | 0x38 |
| Quaternion GetLocalRotation(const AnimationStream& stream) | Public | | 0x38 |
| Vector3 GetLocalScale(const AnimationStream& stream) | Public | | 0x38 |
| void GetLocalTRS(const AnimationStream& stream, ref Vector3& position, ref Quaternion& rotation, ref Vector3& scale) | Public | | 0x38 |
| void GetGlobalTR(const AnimationStream& stream, ref Vector3& position, ref Quaternion& rotation) | Public | | 0x38 |
| bool HasValidTransform(ref AnimationStream& stream) | Private | | 0x38 |
| Vector3 GetPositionInternal(ref AnimationStream& stream) | Private | | 0x38 |
| Vector3 GetLocalPositionInternal(ref AnimationStream& stream) | Private | | 0x38 |
| Quaternion GetRotationInternal(ref AnimationStream& stream) | Private | | 0x38 |
| Quaternion GetLocalRotationInternal(ref AnimationStream& stream) | Private | | 0x38 |
| Vector3 GetLocalScaleInternal(ref AnimationStream& stream) | Private | | 0x38 |
| void GetLocalTRSInternal(ref AnimationStream& stream, ref Vector3& position, ref Quaternion& rotation, ref Vector3& scale) | Private | | 0x38 |
| void GetGlobalTRInternal(ref AnimationStream& stream, ref Vector3& position, ref Quaternion& rotation) | Private | | 0x38 |
| bool HasValidTransform_Injected(ref TransformSceneHandle& _unity_self, ref AnimationStream& stream) | PrivateStatic | | 0x38 |
| void GetPositionInternal_Injected(ref TransformSceneHandle& _unity_self, ref AnimationStream& stream, ref Vector3& ret) | PrivateStatic | | 0x38 |
| void GetLocalPositionInternal_Injected(ref TransformSceneHandle& _unity_self, ref AnimationStream& stream, ref Vector3& ret) | PrivateStatic | | 0x38 |
| void GetRotationInternal_Injected(ref TransformSceneHandle& _unity_self, ref AnimationStream& stream, ref Quaternion& ret) | PrivateStatic | | 0x38 |
| void GetLocalRotationInternal_Injected(ref TransformSceneHandle& _unity_self, ref AnimationStream& stream, ref Quaternion& ret) | PrivateStatic | | 0x38 |
| void GetLocalScaleInternal_Injected(ref TransformSceneHandle& _unity_self, ref AnimationStream& stream, ref Vector3& ret) | PrivateStatic | | 0x38 |
| void GetLocalTRSInternal_Injected(ref TransformSceneHandle& _unity_self, ref AnimationStream& stream, ref Vector3& position, ref Quaternion& rotation, ref Vector3& scale) | PrivateStatic | | 0x38 |
| void GetGlobalTRInternal_Injected(ref TransformSceneHandle& _unity_self, ref AnimationStream& stream, ref Vector3& position, ref Quaternion& rotation) | PrivateStatic | | 0x38 |