| bool IsValidInternal(ref AnimationStream& stream) | Private | | 0x38 |
| bool get_createdByNative() | Private+1 flags | | 0x01 |
| bool IsSameVersionAsStream(ref AnimationStream& stream) | Private | | 0x38 |
| bool get_hasHandleIndex() | Private+1 flags | | 0x01 |
| bool get_hasValueArrayIndex() | Private+1 flags | | 0x01 |
| bool get_hasBindType() | Private+1 flags | | 0x01 |
| uint get_animatorBindingsVersion() | 2 flags | | 0x04 |
| bool IsResolvedInternal(ref AnimationStream& stream) | Private | | 0x38 |
| void CheckIsValidAndResolve(ref AnimationStream& stream) | Private | | 0x38 |
| float GetFloat(const AnimationStream& stream) | Public | | 0x38 |
| void SetFloat(const AnimationStream& stream, float value) | Public | | 0x38 |
| int GetInt(const AnimationStream& stream) | Public | | 0x38 |
| void SetInt(const AnimationStream& stream, int value) | Public | | 0x38 |
| bool GetBool(const AnimationStream& stream) | Public | | 0x38 |
| void SetBool(const AnimationStream& stream, bool value) | Public | | 0x38 |
| void ResolveInternal(ref AnimationStream& stream) | Private | | 0x38 |
| float GetFloatInternal(ref AnimationStream& stream) | Private | | 0x38 |
| void SetFloatInternal(ref AnimationStream& stream, float value) | Private | | 0x38 |
| int GetIntInternal(ref AnimationStream& stream) | Private | | 0x38 |
| void SetIntInternal(ref AnimationStream& stream, int value) | Private | | 0x38 |
| bool GetBoolInternal(ref AnimationStream& stream) | Private | | 0x38 |
| void SetBoolInternal(ref AnimationStream& stream, bool value) | Private | | 0x38 |
| void ResolveInternal_Injected(ref PropertyStreamHandle& _unity_self, ref AnimationStream& stream) | PrivateStatic | | 0x38 |
| float GetFloatInternal_Injected(ref PropertyStreamHandle& _unity_self, ref AnimationStream& stream) | PrivateStatic | | 0x38 |
| void SetFloatInternal_Injected(ref PropertyStreamHandle& _unity_self, ref AnimationStream& stream, float value) | PrivateStatic | | 0x38 |
| int GetIntInternal_Injected(ref PropertyStreamHandle& _unity_self, ref AnimationStream& stream) | PrivateStatic | | 0x38 |
| void SetIntInternal_Injected(ref PropertyStreamHandle& _unity_self, ref AnimationStream& stream, int value) | PrivateStatic | | 0x38 |
| bool GetBoolInternal_Injected(ref PropertyStreamHandle& _unity_self, ref AnimationStream& stream) | PrivateStatic | | 0x38 |
| void SetBoolInternal_Injected(ref PropertyStreamHandle& _unity_self, ref AnimationStream& stream, bool value) | PrivateStatic | | 0x38 |