Zdexby TheHolyOneZ
6,970 structs
Struct

AnimationOffsetPlayable

: ValueType : Object
UnityEngine.Animations.AnimationOffsetPlayable, UnityEngine.AnimationModule 0x0010 (16 B) UnityEngine.AnimationModule.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x10m_HandlePlayableHandlePrivate
0x10m_NullPlayableAnimationOffsetPlayablePrivateStatic+1 flags

Functions 9

SignatureFlagsNativeParams
AnimationOffsetPlayable Create(const PlayableGraph& graph, const Vector3& position, const Quaternion& rotation, int inputCount)PublicStatic0x10
PlayableHandle CreateHandle(const PlayableGraph& graph, const Vector3& position, const Quaternion& rotation, int inputCount)PrivateStatic0x10
void .ctor(const PlayableHandle& handle)2 flags0x10
PlayableHandle GetHandle()PublicFinal+2 flags0x10
Playable op_Implicit(const AnimationOffsetPlayable& playable)PublicStatic+1 flags0x10
bool Equals(const AnimationOffsetPlayable& other)PublicFinal+2 flags0x10
bool CreateHandleInternal(const PlayableGraph& graph, const Vector3& position, const Quaternion& rotation, ref PlayableHandle& handle)PrivateStatic0x10
void .cctor()PrivateStatic+1 flags0x00
bool CreateHandleInternal_Injected(ref PlayableGraph& graph, ref Vector3& position, ref Quaternion& rotation, ref PlayableHandle& handle)PrivateStatic0x10

Used by 7

types with a member, parameter or interface of this type