ESlateVisibility GetVisibility_9 () Script12 statements · 214 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_00CB;0x007A if (!(K2Node_DynamicCast_AsGI.checkpoint)) goto Label_00B7;0x009E ReturnValue = 2;0x00B2 goto Label_00CB;0x00B7 Label_00B7:0x00B7 ReturnValue = 0;0x00CB Label_00CB:0x00CB return ReturnValue;Public 0x728b20 0x01 ESlateVisibility GetVisibility_8 () Script12 statements · 214 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_00CB;0x007A if (!(K2Node_DynamicCast_AsGI.checkpoint)) goto Label_00B7;0x009E ReturnValue = 0;0x00B2 goto Label_00CB;0x00B7 Label_00B7:0x00B7 ReturnValue = 2;0x00CB Label_00CB:0x00CB return ReturnValue;Public 0x728b20 0x01 void GetBrush_1 () Script2 statements · 3 bytes of bytecode Public 0x728b20 0x00 ESlateVisibility GetVisibility_7 () Script15 statements · 253 bytes of bytecode 0x0000 CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0032 CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x006E if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0095;0x007C ReturnValue = 2;0x0090 goto Label_00F2;0x0095 Label_0095:0x0095 CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(selected_index, 3);0x00B7 if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_00DE;0x00C5 ReturnValue = 0;0x00D9 goto Label_00F2;0x00DE Label_00DE:0x00DE ReturnValue = 2;0x00F2 Label_00F2:0x00F2 return ReturnValue;Public 0x728b20 0x01 ESlateVisibility GetVisibility_6 () Script15 statements · 253 bytes of bytecode 0x0000 CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0032 CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x006E if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0095;0x007C ReturnValue = 2;0x0090 goto Label_00F2;0x0095 Label_0095:0x0095 CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(selected_index, 2);0x00B7 if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_00DE;0x00C5 ReturnValue = 0;0x00D9 goto Label_00F2;0x00DE Label_00DE:0x00DE ReturnValue = 2;0x00F2 Label_00F2:0x00F2 return ReturnValue;Public 0x728b20 0x01 ESlateVisibility GetVisibility_5 () Script15 statements · 253 bytes of bytecode 0x0000 CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0032 CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x006E if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0095;0x007C ReturnValue = 2;0x0090 goto Label_00F2;0x0095 Label_0095:0x0095 CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(selected_index, 1);0x00B7 if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_00DE;0x00C5 ReturnValue = 0;0x00D9 goto Label_00F2;0x00DE Label_00DE:0x00DE ReturnValue = 2;0x00F2 Label_00F2:0x00F2 return ReturnValue;Public 0x728b20 0x01 ESlateVisibility GetVisibility_4 () Script15 statements · 253 bytes of bytecode 0x0000 CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0032 CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x006E if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0095;0x007C ReturnValue = 2;0x0090 goto Label_00F2;0x0095 Label_0095:0x0095 CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(selected_index, 0);0x00B7 if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_00DE;0x00C5 ReturnValue = 0;0x00D9 goto Label_00F2;0x00DE Label_00DE:0x00DE ReturnValue = 2;0x00F2 Label_00F2:0x00F2 return ReturnValue;Public 0x728b20 0x01 FSlateBrush GetBrush_0 () Script3 statements · 239 bytes of bytecode 0x0000 ReturnValue = SlateBrush{Vector2D{32f, 32f}, Margin{0f, 0f, 0f, 0f}, SlateColor{LinearColor{1f, 1f, 1f, 1f}, 0}, nullptr, FName(None), Box2D{Vector2D{0f, 0f}, Vector2D{0f, 0f}, 0}, 3, 0, 0, 0, false, false};0x00E4 return ReturnValue;Public 0x728b20 0x88 FText GetText_6 () Script22 statements · 650 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_027F;0x007A K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AF if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BD K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_01A0;0x0100 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0212;0x0143 goto Label_027F;0x0148 Label_0148:0x0148 ReturnValue = NSLOCTEXT("0722B1EE4B3AEECAF3703787DEB52A63", "", "sacrifice score (+1 life)");0x019B goto Label_027F;0x01A0 Label_01A0:0x01A0 ReturnValue = NSLOCTEXT("3550F2BC480EFA14FBC8C9844DEE997F", "", "ob\\u011atovat sk\\u00d3re (+1 \\u017divot)");0x020D goto Label_027F;0x0212 Label_0212:0x0212 ReturnValue = NSLOCTEXT("49AA9AA24393C35A113D638257B261D2", "", "obetova\\u0164 sk\\u00d3re (+1 \\u017divot)");0x027F Label_027F:0x027F return ReturnValue;Public 0x728b20 0x18 FText GetText_5 () Script22 statements · 578 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_0237;0x007A K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AF if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BD K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0190;0x0100 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_01E6;0x0143 goto Label_0237;0x0148 Label_0148:0x0148 ReturnValue = NSLOCTEXT("BE0949BB439B12194ECF18A998FB566F", "", "MAIN MENU");0x018B goto Label_0237;0x0190 Label_0190:0x0190 ReturnValue = NSLOCTEXT("E9873B51470A3CAD6A6484A2F857889F", "", "HLAVN\\u00cd MENU");0x01E1 goto Label_0237;0x01E6 Label_01E6:0x01E6 ReturnValue = NSLOCTEXT("11B9EF47402DBF6EA8A04DB0D9350C6F", "", "HLAVN\\u00c9 MENU");0x0237 Label_0237:0x0237 return ReturnValue;Public 0x728b20 0x18 FText GetText_4 () Script22 statements · 573 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_0232;0x007A K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AF if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BD K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_018F;0x0100 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_01E3;0x0143 goto Label_0232;0x0148 Label_0148:0x0148 ReturnValue = NSLOCTEXT("23698A974A1B03665E6976B3E08D6DB5", "", "CONTINUE");0x018A goto Label_0232;0x018F Label_018F:0x018F ReturnValue = NSLOCTEXT("3B56FA1C437FD59325D90BAFE04264D4", "", "POKRA\\u010cOVAT");0x01DE goto Label_0232;0x01E3 Label_01E3:0x01E3 ReturnValue = NSLOCTEXT("4C963DC14BC5EB13ADCFB0A6D6ADB6E2", "", "POKRA\\u010cOVA\\u0164");0x0232 Label_0232:0x0232 return ReturnValue;Public 0x728b20 0x18 FText GetText_3 () Script22 statements · 651 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_0280;0x007A K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00AF if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0148;0x00BD K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x00F2 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_019F;0x0100 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0135 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0211;0x0143 goto Label_0280;0x0148 Label_0148:0x0148 ReturnValue = NSLOCTEXT("E9B4DD584893E060C17135A30E1DE759", "", "sacrifice key (+6 lives)");0x019A goto Label_0280;0x019F Label_019F:0x019F ReturnValue = NSLOCTEXT("7A31E40546F3FF3D4FACF69E2C8426E9", "", "ob\\u011atovat kl\\u00cd\\u010c (+6 \\u017eivot\\u016f)");0x020C goto Label_0280;0x0211 Label_0211:0x0211 ReturnValue = NSLOCTEXT("FC7BCBC24A9DCDAF14B1EF8E1DC35787", "", "obetova\\u0164 k\\u013d\\u00da\\u010c (+6 \\u017eivotov)");0x0280 Label_0280:0x0280 return ReturnValue;Public 0x728b20 0x18 FText GetText_2 () Script40 statements · 1,100 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_0441;0x007A if (!(K2Node_DynamicCast_AsGI.checkpoint)) goto Label_016C;0x009E K2Node_SwitchEnum1_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x00D3 if (!(K2Node_SwitchEnum1_CmpSuccess)) goto Label_0286;0x00E1 K2Node_SwitchEnum1_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x0116 if (!(K2Node_SwitchEnum1_CmpSuccess)) goto Label_02DC;0x0124 K2Node_SwitchEnum1_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0159 if (!(K2Node_SwitchEnum1_CmpSuccess)) goto Label_0331;0x0167 goto Label_0441;0x016C Label_016C:0x016C K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x01A1 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_023A;0x01AF K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x01E4 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_039D;0x01F2 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x0227 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_03EA;0x0235 goto Label_0441;0x023A Label_023A:0x023A ReturnValue = NSLOCTEXT("C36DF4814D9DC955D2A0FA9E31320EA0", "", "RESTART LEVEL");0x0281 goto Label_0441;0x0286 Label_0286:0x0286 ReturnValue = NSLOCTEXT("5BA73E7E42E093BBBF59B481EC3B4A05", "", "RESTART FROM CHECKPOINT");0x02D7 goto Label_0441;0x02DC Label_02DC:0x02DC ReturnValue = NSLOCTEXT("A10B18B645D30E2D748B8A898D896695", "", "RESTART OD CHECKPOINTU");0x032C goto Label_0441;0x0331 Label_0331:0x0331 ReturnValue = NSLOCTEXT("25AAC00E43F861DA046C808FCBD7F04A", "", "RE\\u0160TART OD CHECKPOINTU");0x0398 goto Label_0441;0x039D Label_039D:0x039D ReturnValue = NSLOCTEXT("81CED2A24257ADCBD22F13BAB9ED1FD5", "", "RESTART LEVELU");0x03E5 goto Label_0441;0x03EA Label_03EA:0x03EA ReturnValue = NSLOCTEXT("8E61ED5B4DDB1184ABE2E2A793339EDC", "", "RE\\u0160TART LEVELU");0x0441 Label_0441:0x0441 return ReturnValue;Public 0x728b20 0x18 bool Get_btn_score_bIsEnabled_0 () Script9 statements · 208 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x004F K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x006C if (!(K2Node_DynamicCast_bSuccess)) goto Label_00C5;0x007A CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(K2Node_DynamicCast_AsGI.Score, 0);0x00B2 ReturnValue = CallFunc_Greater_IntInt_ReturnValue;0x00C5 Label_00C5:0x00C5 return ReturnValue;Public 0x728b20 0x01 bool Get_btn_key_bIsEnabled_0 () Script8 statements · 179 bytes of bytecode 0x0000 CallFunc_GetPlayerCharacter_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerCharacter(this, 0);0x0030 K2Node_DynamicCast_AsHRDINA_ = Cast<HRDINA__C>(CallFunc_GetPlayerCharacter_ReturnValue);0x0054 K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsHRDINA_);0x0071 if (!(K2Node_DynamicCast_bSuccess)) goto Label_00A8;0x007F ReturnValue = K2Node_DynamicCast_AsHRDINA_.has_key;0x00A8 Label_00A8:0x00A8 return ReturnValue;Public 0x728b20 0x01 FText GetText_1 () Script54 statements · 1,840 bytes of bytecode 0x0000 CallFunc_GetGameInstance_ReturnValue2 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x002B K2Node_DynamicCast_AsGI2 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue2);0x004F K2Node_DynamicCast_bSuccess3 = Cast<71>(K2Node_DynamicCast_AsGI2);0x006C if (!(K2Node_DynamicCast_bSuccess3)) goto Label_0725;0x007A CallFunc_GetPlayerCharacter_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerCharacter(this, 0);0x00AA K2Node_DynamicCast_AsHRDINA_ = Cast<HRDINA__C>(CallFunc_GetPlayerCharacter_ReturnValue);0x00CE K2Node_DynamicCast_bSuccess2 = Cast<71>(K2Node_DynamicCast_AsHRDINA_);0x00EB if (!(K2Node_DynamicCast_bSuccess2)) goto Label_0725;0x00F9 CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(K2Node_DynamicCast_AsGI2.Score, 0);0x0131 CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_Greater_IntInt_ReturnValue, K2Node_DynamicCast_AsHRDINA_.has_key);0x016D if (!(CallFunc_BooleanOR_ReturnValue)) goto Label_02C3;0x017B CallFunc_GetGameInstance_ReturnValue1 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x01A6 K2Node_DynamicCast_AsGI1 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue1);0x01CA K2Node_DynamicCast_bSuccess1 = Cast<71>(K2Node_DynamicCast_AsGI1);0x01E7 if (!(K2Node_DynamicCast_bSuccess1)) goto Label_0725;0x01F5 K2Node_SwitchEnum1_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI1.Lang, 0);0x022A if (!(K2Node_SwitchEnum1_CmpSuccess)) goto Label_046F;0x0238 K2Node_SwitchEnum1_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI1.Lang, 1);0x026D if (!(K2Node_SwitchEnum1_CmpSuccess)) goto Label_04D4;0x027B K2Node_SwitchEnum1_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI1.Lang, 2);0x02B0 if (!(K2Node_SwitchEnum1_CmpSuccess)) goto Label_056E;0x02BE goto Label_0725;0x02C3 Label_02C3:0x02C3 CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x02EE K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x0312 K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x032F if (!(K2Node_DynamicCast_bSuccess)) goto Label_0725;0x033D K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 0);0x0372 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_040B;0x0380 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 1);0x03B5 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0606;0x03C3 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsGI.Lang, 2);0x03F8 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0694;0x0406 goto Label_0725;0x040B Label_040B:0x040B ReturnValue = NSLOCTEXT("81D7E94E45A550432574C8B88EFD3FF0", "", "You have no score or key to sacrifice");0x046A goto Label_0725;0x046F Label_046F:0x046F ReturnValue = NSLOCTEXT("166CF7454ED2E63132EA2B99E4A29224", "", "All lives were lost, how to continue ?");0x04CF goto Label_0725;0x04D4 Label_04D4:0x04D4 ReturnValue = NSLOCTEXT("EFE9E85942016F1C35024E8BA451A963", "", "V\\u0160echny \\u017divoty byly ztraceny, jak pokra\\u010covat?");0x0569 goto Label_0725;0x056E Label_056E:0x056E ReturnValue = NSLOCTEXT("D7FBDEC94E57794B82B58BAA8DDE681F", "", "V\\u0160etky \\u017divoty boli straten\\u00c9, ako pokra\\u010cova\\u0164?");0x0601 goto Label_0725;0x0606 Label_0606:0x0606 ReturnValue = NSLOCTEXT("A5FD8B0C4F724CAC47887F8536DF2C8A", "", "Nem\\u00c1te \\u017d\\u00c1dn\\u00c9 sk\\u00d3re ani kl\\u00cd\\u010c k ob\\u011atov\\u00c1n\\u00cd");0x068F goto Label_0725;0x0694 Label_0694:0x0694 ReturnValue = NSLOCTEXT("50CAFB5442BD872E964808B77140B054", "", "Nem\\u00c1te \\u017diadne sk\\u00d3re alebo k\\u013d\\u00da\\u010c k obetovaniu");0x0725 Label_0725:0x0725 return ReturnValue;Public 0x728b20 0x18 ESlateVisibility GetVisibility_3 () Script2 statements · 11 bytes of bytecode 0x0000 return ReturnValue;Public 0x728b20 0x01 ESlateVisibility GetVisibility_2 () Script2 statements · 11 bytes of bytecode 0x0000 return ReturnValue;Public 0x728b20 0x01 ESlateVisibility GetVisibility_1 () Script10 statements · 179 bytes of bytecode 0x0000 CallFunc_GetCurrentLevelName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetCurrentLevelName(this, true);0x0034 CallFunc_NotEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.NotEqual_StrStr(CallFunc_GetCurrentLevelName_ReturnValue, "main");0x006D if (!(CallFunc_NotEqual_StrStr_ReturnValue)) goto Label_0094;0x007B ReturnValue = 0;0x008F goto Label_00A8;0x0094 Label_0094:0x0094 ReturnValue = 2;0x00A8 Label_00A8:0x00A8 return ReturnValue;Public 0x728b20 0x01 void GetToolTipText_0 () Script2 statements · 3 bytes of bytecode Public 0x728b20 0x00 void GetText_0 () Script2 statements · 3 bytes of bytecode Public 0x728b20 0x00 ESlateVisibility GetVisibility_0 () Script10 statements · 179 bytes of bytecode 0x0000 CallFunc_GetCurrentLevelName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetCurrentLevelName(this, true);0x0034 CallFunc_NotEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.NotEqual_StrStr(CallFunc_GetCurrentLevelName_ReturnValue, "main");0x006D if (!(CallFunc_NotEqual_StrStr_ReturnValue)) goto Label_0094;0x007B ReturnValue = 0;0x008F goto Label_00A8;0x0094 Label_0094:0x0094 ReturnValue = 2;0x00A8 Label_00A8:0x00A8 return ReturnValue;Public 0x728b20 0x01 void BndEvt__Button_456_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Loose(2451);0x000F return;0x728b20 0x00 void Construct () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Loose(2784);0x000F return;Event Public 0x728b20 0x00 void BndEvt__Button_463_K2Node_ComponentBoundEvent_8_OnButtonClickedEvent__DelegateSignature () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Loose(3596);0x000F return;0x728b20 0x00 void Destruct () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Loose(4071);0x000F return;Event Public 0x728b20 0x00 void BndEvt__Button_0_K2Node_ComponentBoundEvent_1_OnButtonClickedEvent__DelegateSignature () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Loose(4467);0x000F return;0x728b20 0x00 void BndEvt__Button_1_K2Node_ComponentBoundEvent_5_OnButtonClickedEvent__DelegateSignature () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Loose(4538);0x000F return;0x728b20 0x00 void BndEvt__Button_3_K2Node_ComponentBoundEvent_6_OnButtonClickedEvent__DelegateSignature () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Loose(5329);0x000F return;0x728b20 0x00 void BndEvt__Button_4_K2Node_ComponentBoundEvent_11_OnButtonClickedEvent__DelegateSignature () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Loose(5676);0x000F return;0x728b20 0x00 void Tick (const FGeometry & MyGeometry , float InDeltaTime ) Script5 statements · 54 bytes of bytecode 0x0000 PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012 PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024 ExecuteUbergraph_Loose(5686);0x0033 return;Event Public 0x728b20 0x3C void main () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Loose(6939);0x000F return;0x728b20 0x00 void QUIT () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Loose(6944);0x000F return;0x728b20 0x00 void Restart () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Loose(6949);0x000F return;0x728b20 0x00 void Key () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Loose(6954);0x000F return;0x728b20 0x00 void Score () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_Loose(6959);0x000F return;0x728b20 0x00 void ExecuteUbergraph_Loose (int32 EntryPoint ) Script268 statements · 6,967 bytes of bytecode 0x0000 PushFlow(Label_1B34);0x0005 goto [EntryPoint];0x000F Label_000F:0x000F CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/BP/UI/x0+life.x0+life_C, nullptr);0x0044 CallFunc_Create_ReturnValue.AddToViewport(0);0x0069 /Script/Engine.Default__KismetSystemLibrary.Delay(this, 0.75f, LatentActionInfo{0xB6, 678679237, FName(ExecuteUbergraph_Loose), this});0x00B5 PopFlow();0x00B6 SetVisibility(2);0x00C6 RemoveFromParent();0x00D4 CallFunc_GetPlayerCharacter_ReturnValue1 = /Script/Engine.Default__GameplayStatics.GetPlayerCharacter(this, 0);0x0104 K2Node_DynamicCast_AsHRDINA_1 = Cast<HRDINA__C>(CallFunc_GetPlayerCharacter_ReturnValue1);0x0128 K2Node_DynamicCast_bSuccess4 = Cast<71>(K2Node_DynamicCast_AsHRDINA_1);0x0145 if (!(K2Node_DynamicCast_bSuccess4)) PopFlow();0x014F K2Node_DynamicCast_AsHRDINA_1.Invincibility(10);0x0178 CallFunc_PlayAnimation_ReturnValue = K2Node_DynamicCast_AsHRDINA_1.HUD.PlayAnimation(K2Node_DynamicCast_AsHRDINA_1.Showlives, 0f, 1, 0, 1f);0x01E8 /Script/Engine.Default__KismetSystemLibrary.Delay(this, 1f, LatentActionInfo{0x235, 50195016, FName(ExecuteUbergraph_Loose), this});0x0234 PopFlow();0x0235 CallFunc_GetGameInstance_ReturnValue3 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x0260 K2Node_DynamicCast_AsGI3 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue3);0x0284 K2Node_DynamicCast_bSuccess5 = Cast<71>(K2Node_DynamicCast_AsGI3);0x02A1 if (!(K2Node_DynamicCast_bSuccess5)) PopFlow();0x02AB K2Node_DynamicCast_AsGI3.Score = 0;0x02D8 CallFunc_GetGameInstance_ReturnValue4 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x0303 K2Node_DynamicCast_AsGI4 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue4);0x0327 K2Node_DynamicCast_bSuccess6 = Cast<71>(K2Node_DynamicCast_AsGI4);0x0344 if (!(K2Node_DynamicCast_bSuccess6)) PopFlow();0x034E K2Node_DynamicCast_AsGI4.lives = 1;0x037B K2Node_DynamicCast_AsGI4.score_previous = 100;0x03A8 PopFlow();0x03A9 CallFunc_GetPlayerController_ReturnValue8 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x03D9 /Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue8);0x0402 /Script/Engine.Default__GameplayStatics.OpenLevel(this, FName(main), true, "");0x0433 PopFlow();0x0434 Label_0434:0x0434 SetVisibility(2);0x0444 RemoveFromParent();0x0452 CallFunc_GetPlayerController_ReturnValue4 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x0482 CallFunc_GetPlayerController_ReturnValue4.bShowMouseCursor = false;0x04A3 PopFlow();0x04A4 Label_04A4:0x04A4 CallFunc_GetPlayerController_ReturnValue9 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x04D4 /Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue9);0x04FD if (!(K2Node_DynamicCast_AsGI2.VIS.InBossStage)) goto Label_0546;0x0537 RemoveFromParent();0x0545 PopFlow();0x0546 Label_0546:0x0546 CallFunc_Conv_StringToName_ReturnValue = /Script/Engine.Default__KismetStringLibrary.Conv_StringToName(CallFunc_GetCurrentLevelName_ReturnValue2);0x0581 /Script/Engine.Default__GameplayStatics.OpenLevel(this, CallFunc_Conv_StringToName_ReturnValue, true, "");0x05AE PopFlow();0x05AF CallFunc_Create_ReturnValue1 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/BP/UI/x0+life.x0+life_C, nullptr);0x05E4 CallFunc_Create_ReturnValue1.AddToViewport(0);0x0609 SetVisibility(2);0x0619 RemoveFromParent();0x0627 PopFlow();0x0628 Temp_bool_IsClosed_Variable1 = false;0x0633 Temp_bool_Has_Been_Initd_Variable2 = true;0x063E PopFlow();0x063F Temp_bool_IsClosed_Variable = false;0x064A Temp_bool_Has_Been_Initd_Variable = true;0x0655 PopFlow();0x0656 Label_0656:0x0656 if (!(Temp_bool_IsClosed_Variable)) goto Label_0665;0x0664 PopFlow();0x0665 Label_0665:0x0665 Temp_bool_IsClosed_Variable = true;0x0670 CallFunc_GetPlayerController_ReturnValue12 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x06A0 /Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue12);0x06C9 PushFlow(Label_0914);0x06CE CallFunc_GetPlayerController_ReturnValue3 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x06FE CallFunc_GetPlayerController_ReturnValue3.bShowMouseCursor = false;0x071F CallFunc_GetPlayerCharacter_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerCharacter(this, 0);0x074F K2Node_DynamicCast_AsHRDINA_ = Cast<HRDINA__C>(CallFunc_GetPlayerCharacter_ReturnValue);0x0773 K2Node_DynamicCast_bSuccess3 = Cast<71>(K2Node_DynamicCast_AsHRDINA_);0x0790 if (!(K2Node_DynamicCast_bSuccess3)) PopFlow();0x079A K2Node_DynamicCast_AsHRDINA_.has_key = false;0x07BB CallFunc_GetGameInstance_ReturnValue5 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x07E6 K2Node_DynamicCast_AsGI5 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue5);0x080A K2Node_DynamicCast_bSuccess7 = Cast<71>(K2Node_DynamicCast_AsGI5);0x0827 if (!(K2Node_DynamicCast_bSuccess7)) PopFlow();0x0831 K2Node_DynamicCast_AsGI5.lives = 6;0x085E /Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/snd/key_Cue.key_Cue, 1f, 1f, 0f, nullptr, nullptr);0x0899 CallFunc_PlayAnimation_ReturnValue4 = PlayAnimation(BlurOut, 0f, 1, 0, 1f);0x08C7 /Script/Engine.Default__KismetSystemLibrary.Delay(this, 0.75f, LatentActionInfo{0x5AF, 398888147, FName(ExecuteUbergraph_Loose), this});0x0913 PopFlow();0x0914 Label_0914:0x0914 /Script/Engine.Default__KismetSystemLibrary.Delay(this, 2f, LatentActionInfo{0x63F, 1143890383, FName(ExecuteUbergraph_Loose), this});0x0960 PopFlow();0x0961 Label_0961:0x0961 Temp_bool_Has_Been_Initd_Variable = true;0x096C if (!(false)) PopFlow();0x096E Temp_bool_IsClosed_Variable = true;0x0979 PopFlow();0x097A Label_097A:0x097A if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_0961;0x0988 PopFlow();0x0989 Label_0989:0x0989 PushFlow(Label_0656);0x098E goto Label_097A;0x0993 CallFunc_GetPlayerController_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x09C3 CallFunc_GetPlayerController_ReturnValue.bShowMouseCursor = false;0x09E4 CallFunc_GetPlatformName_ReturnValue1 = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x0A16 CallFunc_EqualEqual_StrStr_ReturnValue3 = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue1, "Android");0x0A52 if (!(CallFunc_EqualEqual_StrStr_ReturnValue3)) goto Label_0A65;0x0A60 goto Label_0434;0x0A65 Label_0A65:0x0A65 CallFunc_PlayAnimation_ReturnValue2 = PlayAnimation(BlurOut, 0f, 1, 0, 1f);0x0A93 /Script/Engine.Default__KismetSystemLibrary.Delay(this, 0.75f, LatentActionInfo{0x434, 841267235, FName(ExecuteUbergraph_Loose), this});0x0ADF PopFlow();0x0AE0 CallFunc_GetPlayerController_ReturnValue10 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x0B10 /Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameAndUIEx(CallFunc_GetPlayerController_ReturnValue10, this, 2, false);0x0B3D PushFlow(Label_0D53);0x0B42 PushFlow(Label_0BC7);0x0B47 CallFunc_GetPlayerController_ReturnValue1 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x0B77 CallFunc_GetPlayerController_ReturnValue1.bShowMouseCursor = true;0x0B98 CallFunc_PlayAnimation_ReturnValue1 = PlayAnimation(BlurIn, 0f, 1, 0, 1f);0x0BC6 PopFlow();0x0BC7 Label_0BC7:0x0BC7 CallFunc_GetCurrentLevelName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetCurrentLevelName(this, true);0x0BFB CallFunc_EqualEqual_StrStr_ReturnValue = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetCurrentLevelName_ReturnValue, "main");0x0C34 if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0C43;0x0C42 PopFlow();0x0C43 Label_0C43:0x0C43 CallFunc_SetGamePaused_ReturnValue = /Script/Engine.Default__GameplayStatics.SetGamePaused(this, true);0x0C6F CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x0C9A K2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x0CBE K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x0CDB if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0CE5 K2Node_DynamicCast_AsGI.paused = true;0x0D06 K2Node_DynamicCast_AsGI.VIS.AUD.Pause();0x0D52 PopFlow();0x0D53 Label_0D53:0x0D53 CallFunc_PlayAnimation_ReturnValue5 = PlayAnimation(ani1_1, 0f, 0, 0, 1f);0x0D81 CallFunc_PlayAnimation_ReturnValue6 = PlayAnimation(ani1_2, 0f, 0, 0, 1f);0x0DAF CallFunc_PlayAnimation_ReturnValue7 = PlayAnimation(ani1_3, 0f, 0, 0, 1f);0x0DDD CallFunc_PlayAnimation_ReturnValue8 = PlayAnimation(ani1, 0f, 0, 0, 1f);0x0E0B PopFlow();0x0E0C Label_0E0C:0x0E0C PushFlow(Label_0E39);0x0E11 if (!(Temp_bool_Has_Been_Initd_Variable1)) goto Label_0E20;0x0E1F PopFlow();0x0E20 Label_0E20:0x0E20 Temp_bool_Has_Been_Initd_Variable1 = true;0x0E2B if (!(false)) PopFlow();0x0E2D Temp_bool_IsClosed_Variable2 = true;0x0E38 PopFlow();0x0E39 Label_0E39:0x0E39 if (!(Temp_bool_IsClosed_Variable2)) goto Label_0E48;0x0E47 PopFlow();0x0E48 Label_0E48:0x0E48 Temp_bool_IsClosed_Variable2 = true;0x0E53 /Script/UMG.Default__WidgetLayoutLibrary.RemoveAllWidgets(this);0x0E74 CallFunc_GetPlayerController_ReturnValue2 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x0EA4 CallFunc_GetPlayerController_ReturnValue2.bShowMouseCursor = false;0x0EC5 /Script/Engine.Default__GameplayStatics.SetGlobalTimeDilation(this, 1f);0x0EEB CallFunc_GetPlayerCameraManager_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerCameraManager(this, 0);0x0F1B CallFunc_GetPlayerCameraManager_ReturnValue.StartCameraFade(0f, 1f, 1f, LinearColor{0f, 0f, 0f, 0f}, true, true);0x0F72 /Script/Engine.Default__KismetSystemLibrary.Delay(this, 1f, LatentActionInfo{0x3A9, 1358143094, FName(ExecuteUbergraph_Loose), this});0x0FBE PopFlow();0x0FBF Label_0FBF:0x0FBF Temp_bool_Has_Been_Initd_Variable2 = true;0x0FCA if (!(false)) PopFlow();0x0FCC Temp_bool_IsClosed_Variable1 = true;0x0FD7 PopFlow();0x0FD8 Label_0FD8:0x0FD8 if (!(Temp_bool_Has_Been_Initd_Variable2)) goto Label_0FBF;0x0FE6 PopFlow();0x0FE7 CallFunc_GetCurrentLevelName_ReturnValue1 = /Script/Engine.Default__GameplayStatics.GetCurrentLevelName(this, true);0x101B CallFunc_EqualEqual_StrStr_ReturnValue1 = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetCurrentLevelName_ReturnValue1, "main");0x1054 if (!(CallFunc_EqualEqual_StrStr_ReturnValue1)) goto Label_1063;0x1062 PopFlow();0x1063 Label_1063:0x1063 CallFunc_SetGamePaused_ReturnValue1 = /Script/Engine.Default__GameplayStatics.SetGamePaused(this, false);0x108F CallFunc_GetGameInstance_ReturnValue1 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x10BA K2Node_DynamicCast_AsGI1 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue1);0x10DE K2Node_DynamicCast_bSuccess1 = Cast<71>(K2Node_DynamicCast_AsGI1);0x10FB if (!(K2Node_DynamicCast_bSuccess1)) PopFlow();0x1105 K2Node_DynamicCast_AsGI1.VIS.AUD.Play();0x1151 K2Node_DynamicCast_AsGI1.paused = false;0x1172 PopFlow();0x1173 Label_1173:0x1173 /Script/UMG.Default__WidgetLayoutLibrary.RemoveAllWidgets(this);0x1194 /Script/Engine.Default__KismetSystemLibrary.QuitGame(this, nullptr, 0, false);0x11B9 PopFlow();0x11BA Label_11BA:0x11BA CallFunc_GetPlayerController_ReturnValue7 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x11EA /Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue7);0x1213 CallFunc_GetCurrentLevelName_ReturnValue2 = /Script/Engine.Default__GameplayStatics.GetCurrentLevelName(this, true);0x1247 CallFunc_GetGameInstance_ReturnValue2 = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x1272 K2Node_DynamicCast_AsGI2 = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue2);0x1296 K2Node_DynamicCast_bSuccess2 = Cast<71>(K2Node_DynamicCast_AsGI2);0x12B3 if (!(K2Node_DynamicCast_bSuccess2)) PopFlow();0x12BD K2Node_DynamicCast_AsGI2.Score = 0;0x12EA K2Node_DynamicCast_AsGI2.lives = 3;0x1317 if (!(K2Node_DynamicCast_AsGI2.VIS.InBossStage)) goto Label_1384;0x1351 PushFlow(Label_1384);0x1356 K2Node_DynamicCast_AsGI2.boss_life = 1f;0x1383 PopFlow();0x1384 Label_1384:0x1384 CallFunc_GetPlayerController_ReturnValue5 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x13B4 CallFunc_GetPlayerController_ReturnValue5.bShowMouseCursor = false;0x13D5 CallFunc_GetPlatformName_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlatformName();0x1407 CallFunc_EqualEqual_StrStr_ReturnValue2 = /Script/Engine.Default__KismetStringLibrary.EqualEqual_StrStr(CallFunc_GetPlatformName_ReturnValue, "Android");0x1443 if (!(CallFunc_EqualEqual_StrStr_ReturnValue2)) goto Label_1456;0x1451 goto Label_04A4;0x1456 Label_1456:0x1456 CallFunc_PlayAnimation_ReturnValue3 = PlayAnimation(BlurOut, 0f, 1, 0, 1f);0x1484 /Script/Engine.Default__KismetSystemLibrary.Delay(this, 0.75f, LatentActionInfo{0x4A4, -316051312, FName(ExecuteUbergraph_Loose), this});0x14D0 PopFlow();0x14D1 goto Label_0989;0x14D6 Label_14D6:0x14D6 if (!(Temp_bool_IsClosed_Variable1)) goto Label_14E5;0x14E4 PopFlow();0x14E5 Label_14E5:0x14E5 Temp_bool_IsClosed_Variable1 = true;0x14F0 CallFunc_GetPlayerController_ReturnValue11 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x1520 /Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue11);0x1549 PushFlow(Label_15DF);0x154E /Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/snd/take_music_Cue.take_music_Cue, 1f, 1f, 0f, nullptr, nullptr);0x1589 CallFunc_GetPlayerController_ReturnValue6 = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x15B9 CallFunc_GetPlayerController_ReturnValue6.bShowMouseCursor = false;0x15DA goto Label_000F;0x15DF Label_15DF:0x15DF /Script/Engine.Default__KismetSystemLibrary.Delay(this, 2f, LatentActionInfo{0x628, 1358992183, FName(ExecuteUbergraph_Loose), this});0x162B PopFlow();0x162C Label_162C:0x162C PushFlow(Label_14D6);0x1631 goto Label_0FD8;0x1636 K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(selected_index, 0);0x1658 if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_1800;0x1666 K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(selected_index, 1);0x1688 if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_16F7;0x1696 K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(selected_index, 2);0x16B8 if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_1909;0x16C6 K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(selected_index, 3);0x16E8 if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_1A12;0x16F6 PopFlow();0x16F7 Label_16F7:0x16F7 btn_key.SetBackgroundColor(LinearColor{0.729412f, 0.364706f, 0f, 1f});0x1739 btn_restart_level.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x177B btn_menu.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x17BD btn_score.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x17FF PopFlow();0x1800 Label_1800:0x1800 btn_restart_level.SetBackgroundColor(LinearColor{0.729412f, 0.364706f, 0f, 1f});0x1842 btn_menu.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x1884 btn_key.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x18C6 btn_score.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x1908 PopFlow();0x1909 Label_1909:0x1909 btn_score.SetBackgroundColor(LinearColor{0.729412f, 0.364706f, 0f, 1f});0x194B btn_restart_level.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x198D btn_menu.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x19CF btn_key.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x1A11 PopFlow();0x1A12 Label_1A12:0x1A12 btn_menu.SetBackgroundColor(LinearColor{0.729412f, 0.364706f, 0f, 1f});0x1A54 btn_restart_level.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x1A96 btn_key.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x1AD8 btn_score.SetBackgroundColor(LinearColor{0.047059f, 0.117647f, 0.160784f, 1f});0x1B1A PopFlow();0x1B1B goto Label_0E0C;0x1B20 goto Label_1173;0x1B25 goto Label_11BA;0x1B2A goto Label_0989;0x1B2F goto Label_162C;0x1B34 Label_1B34:0x1B34 return;Final 0x728b20 0x04