0x00x01A0
Members 9
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | GrabbedComponent | UPrimitiveComponent* | 7 flags | |
| 0x0100 | 0x08 | padding / unreflected | ||
| 0x01 | bSoftAngularConstraint : 1bit 1 | bool | 6 flags | |
| 0x01 | bSoftLinearConstraint : 1bit 2 | bool | 6 flags | |
| 0x01 | bInterpolateTarget : 1bit 3 | bool | 5 flags | |
| 0x0109 | 0x03 | padding / unreflected | ||
| 0x04 | LinearDamping | float | 8 flags | |
| 0x04 | LinearStiffness | float | 8 flags | |
| 0x04 | AngularDamping | float | 8 flags | |
| 0x04 | AngularStiffness | float | 8 flags | |
| 0x011C | 0x64 | padding / unreflected | ||
| 0x04 | InterpolationSpeed | float | 8 flags | |
| 0x0184 | 0x1C | unreflected bytes to end of UPhysicsHandleComponent | ||
Inherited from UActorComponent 14
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x58 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+6 flags | |
| 0x00A8 | 0x04 | padding / unreflected | ||
| 0x01 | bReplicates : 1bit 3 | bool | NetProtected+7 flags | |
| 0x01 | bNetAddressable : 1bit 4 | bool | Protected+3 flags | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | |
| 0x01 | bIsEditorOnly : 1bit 6 | bool | 6 flags | |
| 0x00AF | 0x01 | padding / unreflected | ||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | |
| 0x00B1 | 0x07 | padding / unreflected | ||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 2 flags | |
| 0x10 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | |
Functions 14
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SetTargetRotation(const FRotator& NewRotation) | FinalNative+1 flags | 0x0C | |
| void SetTargetLocationAndRotation(const FVector& NewLocation, const FRotator& NewRotation) | FinalNative+1 flags | 0x18 | |
| void SetTargetLocation(const FVector& NewLocation) | FinalNative+1 flags | 0x0C | |
| void SetLinearStiffness(float NewLinearStiffness) | FinalNative+1 flags | 0x04 | |
| void SetLinearDamping(float NewLinearDamping) | FinalNative+1 flags | 0x04 | |
| void SetInterpolationSpeed(float NewInterpolationSpeed) | FinalNative+1 flags | 0x04 | |
| void SetAngularStiffness(float NewAngularStiffness) | FinalNative+1 flags | 0x04 | |
| void SetAngularDamping(float NewAngularDamping) | FinalNative+1 flags | 0x04 | |
| void ReleaseComponent() | NativePublic | 0x00 | |
| void GrabComponentAtLocationWithRotation(UPrimitiveComponent* Component, const FName& InBoneName, const FVector& Location, const FRotator& Rotation) | FinalNative+1 flags | 0x28 | |
| void GrabComponentAtLocation(UPrimitiveComponent* Component, const FName& InBoneName, const FVector& GrabLocation) | FinalNative+1 flags | 0x1C | |
| void GrabComponent(UPrimitiveComponent* Component, const FName& InBoneName, const FVector& GrabLocation, bool bConstrainRotation) | NativePublic | 0x1D | |
| void GetTargetLocationAndRotation(const FVector& TargetLocation, const FRotator& TargetRotation) | FinalNative+1 flags | 0x18 | |
| UPrimitiveComponent* GetGrabbedComponent() | FinalNative+1 flags | 0x08 |