0x00x0150
Members 23
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x28 | WorldAsset | TSoftObjectPtr<UWorld> | 7 flags | |
| 0x08 | PackageNameToLoad | FName | 5 flags | |
| 0x10 | LODPackageNames | TArray<FName> | 2 flags | |
| 0x0068 | 0x18 | padding / unreflected | ||
| 0x30 | LevelTransform | FTransform | 5 flags | |
| 0x04 | LevelLODIndex | int32 | Transient+6 flags | |
| 0x04 | StreamingPriority | int32 | 7 flags | |
| 0x00B8 | 0x02 | padding / unreflected | ||
| 0x01 | bShouldBeVisible : 1bit 2 | bool | 4 flags | |
| 0x01 | bShouldBeLoaded : 1bit 3 | bool | Protected+4 flags | |
| 0x01 | bLocked : 1bit 4 | bool | 3 flags | |
| 0x01 | bIsStatic : 1bit 5 | bool | 5 flags | |
| 0x01 | bShouldBlockOnLoad : 1bit 6 | bool | 4 flags | |
| 0x01 | bShouldBlockOnUnload : 1bit 7 | bool | 4 flags | |
| 0x01 | bDisableDistanceStreaming : 1bit 0 | bool | Transient+4 flags | |
| 0x01 | bDrawOnLevelStatusMap : 1bit 1 | bool | 5 flags | |
| 0x10 | LevelColor | FLinearColor | 6 flags | |
| 0x00CC | 0x04 | padding / unreflected | ||
| 0x10 | EditorStreamingVolumes | TArray<ALevelStreamingVolume*> | 3 flags | |
| 0x04 | MinTimeBetweenVolumeUnloadRequests | float | 7 flags | |
| 0x00E4 | 0x04 | padding / unreflected | ||
| 0x10 | OnLevelLoaded | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnLevelUnloaded | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnLevelShown | FMulticastScriptDelegate | 4 flags | |
| 0x10 | OnLevelHidden | FMulticastScriptDelegate | 4 flags | |
| 0x08 | LoadedLevel | ULevel* | Transient+5 flags | |
| 0x08 | PendingUnloadLevel | ULevel* | Transient+5 flags | |
| 0x0138 | 0x18 | unreflected bytes to end of ULevelStreaming | ||
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool ShouldBeLoaded() | NativePublic | 0x01 | |
| void SetShouldBeVisible(bool bInShouldBeVisible) | FinalNative+1 flags | 0x01 | |
| void SetShouldBeLoaded(bool bInShouldBeLoaded) | NativePublic | 0x01 | |
| void SetPriority(int32 NewPriority) | FinalNative+1 flags | 0x04 | |
| void SetLevelLODIndex(int32 LODIndex) | FinalNative+1 flags | 0x04 | |
| bool IsStreamingStatePending() | FinalNative+1 flags | 0x01 | |
| bool IsLevelVisible() | FinalNative+1 flags | 0x01 | |
| bool IsLevelLoaded() | FinalNative+1 flags | 0x01 | |
| FName GetWorldAssetPackageFName() | FinalNative+1 flags | 0x08 | |
| ULevel* GetLoadedLevel() | FinalNative+1 flags | 0x08 | |
| ALevelScriptActor* GetLevelScriptActor() | FinalNative+1 flags | 0x08 | |
| ULevelStreaming* CreateInstance(const FString& UniqueInstanceName) | FinalNative+1 flags | 0x18 |