Enum SynchronisationStage Path C++ Link UnityEngine.Rendering.SynchronisationStage, UnityEngine.CoreModule underlying int32 UnityEngine.CoreModule.dll Values 2 NameValueHex VertexProcessing00x00PixelProcessing10x01 Used by 2types with a member, parameter or interface of this type CommandBufferGraphicsFence // UnityEngine.Rendering.SynchronisationStage, UnityEngine.CoreModule enum class SynchronisationStage : int32 { VertexProcessing = 0, PixelProcessing = 1, };