Enum RenderTargetFlags Path C++ Link UnityEngine.Rendering.RenderTargetFlags, UnityEngine.CoreModule underlying int32 UnityEngine.CoreModule.dll Values 4 NameValueHex None00x00ReadOnlyDepth10x01ReadOnlyStencil20x02ReadOnlyDepthStencil30x03 Used by 1types with a member, parameter or interface of this type CommandBuffer // UnityEngine.Rendering.RenderTargetFlags, UnityEngine.CoreModule enum class RenderTargetFlags : int32 { None = 0, ReadOnlyDepth = 1, ReadOnlyStencil = 2, ReadOnlyDepthStencil = 3, };