Zdexby TheHolyOneZ
6,967 structs
Struct

RenderQueueRange

: ValueType : Object
UnityEngine.Rendering.RenderQueueRange, UnityEngine.CoreModule 0x0008 (8 B) UnityEngine.CoreModule.dll
implements IEquatable`1
0x00x0008

Members 4

OffsetSizeNameTypeFlags
0x04m_LowerBoundintPrivate
0x04m_UpperBoundintPrivate
0x04minimumBoundintPublicStatic+1 flags
0x04maximumBoundintPublicStatic+1 flags

Functions 5

SignatureFlagsNativeParams
RenderQueueRange get_all()PublicStatic+1 flags0x08
bool Equals(const RenderQueueRange& other)PublicFinal+2 flags0x08
bool Equals(object obj)Public+1 flags0x08
int GetHashCode()Public+1 flags0x04
void .cctor()PrivateStatic+1 flags0x00

Used by 5

types with a member, parameter or interface of this type