Enum Pass Path C++ Link UnityEngine.Rendering.PostProcessing.ColorGradingRenderer.Pass, Unity.Postprocessing.Runtime underlying int32 Unity.Postprocessing.Runtime.dll Values 3 NameValueHex LutGenLDRFromScratch00x00LutGenLDR10x01LutGenHDR2D20x02 // UnityEngine.Rendering.PostProcessing.ColorGradingRenderer.Pass, Unity.Postprocessing.Runtime enum class Pass : int32 { LutGenLDRFromScratch = 0, LutGenLDR = 1, LutGenHDR2D = 2, };