Zdexby TheHolyOneZ
6,967 structs
Struct

RendererList

: ValueType : Object
UnityEngine.Experimental.Rendering.RendererList, Unity.RenderPipelines.Core.Runtime 0x01E0 (480 B) Unity.RenderPipelines.Core.Runtime.dll
0x00x01E0

Members 7

OffsetSizeNameTypeFlags
0x04s_EmptyNameShaderTagIdPrivateStatic+1 flags
0x00040x04padding / unreflected
0x1E0nullRendererListRendererListPublicStatic+1 flags
0x01<isValid>k__BackingFieldboolPrivate
0x10cullingResultCullingResultsPublic
0x13CdrawSettingsDrawingSettingsPublic
0x18filteringSettingsFilteringSettingsPublic
0x70stateBlockNullable<UnityEngine.Rendering.RenderStateBlock>Public

Functions 4

SignatureFlagsNativeParams
bool get_isValid()Public+1 flags0x01
void set_isValid(bool value)Private+1 flags0x01
RendererList Create(const RendererListDesc&& desc)PublicStatic0x1E0
void .cctor()PrivateStatic+1 flags0x00

Used by 1

types with a member, parameter or interface of this type