Zdexby TheHolyOneZ
6,967 structs
Struct

RenderGraphBuilder

: ValueType : Object
UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder, Unity.RenderPipelines.Core.Runtime 0x0020 (32 B) Unity.RenderPipelines.Core.Runtime.dll
implements IDisposable
0x00x0020

Members 4

OffsetSizeNameTypeFlags
0x08m_RenderPassRenderGraphPassPrivate
0x08m_ResourcesRenderGraphResourceRegistryPrivate
0x08m_RenderGraphRenderGraphPrivate
0x01m_DisposedboolPrivate
0x00190x07unreflected bytes to end of RenderGraphBuilder

Functions 22

SignatureFlagsNativeParams
TextureHandle UseColorBuffer(const TextureHandle&& input, int index)Public0x10
TextureHandle UseDepthBuffer(const TextureHandle&& input, const DepthAccess& flags)Public0x10
TextureHandle ReadTexture(const TextureHandle&& input)Public0x10
TextureHandle WriteTexture(const TextureHandle&& input)Public0x10
TextureHandle ReadWriteTexture(const TextureHandle&& input)Public0x10
TextureHandle CreateTransientTexture(const TextureDesc&& desc)Public0x78
TextureHandle CreateTransientTexture(const TextureHandle&& texture)Public0x10
RendererListHandle UseRendererList(const RendererListHandle&& input)Public0x08
ComputeBufferHandle ReadComputeBuffer(const ComputeBufferHandle&& input)Public0x08
ComputeBufferHandle WriteComputeBuffer(const ComputeBufferHandle&& input)Public0x08
ComputeBufferHandle CreateTransientComputeBuffer(const ComputeBufferDesc&& desc)Public0x18
ComputeBufferHandle CreateTransientComputeBuffer(const ComputeBufferHandle&& computebuffer)Public0x08
void SetRenderFunc(RenderFunc<PassData> renderFunc)Public—0x08
void EnableAsyncCompute(bool value)Public0x01
void AllowPassCulling(bool value)Public0x01
void Dispose()PublicFinal+2 flags0x00
void AllowRendererListCulling(bool value)Public0x01
RendererListHandle DependsOn(const RendererListHandle&& input)Public0x08
void .ctor(RenderGraphPass renderPass, RenderGraphResourceRegistry resources, RenderGraph renderGraph)2 flags0x08
void Dispose(bool disposing)Private0x01
void CheckResource(const ResourceHandle&& res, bool dontCheckTransientReadWrite)Private0x08
void GenerateDebugData(bool value)1 flags0x01

Used by 1

types with a member, parameter or interface of this type