| bool IsValid(const AnimationStream& stream) | Public | | 0x38 |
| bool get_createdByNative() | Private+1 flags | | 0x01 |
| bool get_hasTransformSceneHandleDefinitionIndex() | Private+1 flags | | 0x01 |
| void CheckIsValid(const AnimationStream&& stream) | Private | | 0x38 |
| Vector3 GetPosition(const AnimationStream& stream) | Public | | 0x38 |
| Vector3 GetLocalPosition(const AnimationStream& stream) | Public | | 0x38 |
| Quaternion GetRotation(const AnimationStream& stream) | Public | | 0x38 |
| Quaternion GetLocalRotation(const AnimationStream& stream) | Public | | 0x38 |
| Vector3 GetLocalScale(const AnimationStream& stream) | Public | | 0x38 |
| void GetLocalTRS(const AnimationStream& stream, const Vector3&& position, const Quaternion&& rotation, const Vector3&& scale) | Public | | 0x38 |
| void GetGlobalTR(const AnimationStream& stream, const Vector3&& position, const Quaternion&& rotation) | Public | | 0x38 |
| bool HasValidTransform(const AnimationStream&& stream) | Private | | 0x38 |
| Vector3 GetPositionInternal(const AnimationStream&& stream) | Private | | 0x38 |
| Vector3 GetLocalPositionInternal(const AnimationStream&& stream) | Private | | 0x38 |
| Quaternion GetRotationInternal(const AnimationStream&& stream) | Private | | 0x38 |
| Quaternion GetLocalRotationInternal(const AnimationStream&& stream) | Private | | 0x38 |
| Vector3 GetLocalScaleInternal(const AnimationStream&& stream) | Private | | 0x38 |
| void GetLocalTRSInternal(const AnimationStream&& stream, const Vector3&& position, const Quaternion&& rotation, const Vector3&& scale) | Private | | 0x38 |
| void GetGlobalTRInternal(const AnimationStream&& stream, const Vector3&& position, const Quaternion&& rotation) | Private | | 0x38 |
| bool HasValidTransform_Injected(const TransformSceneHandle&& _unity_self, const AnimationStream&& stream) | PrivateStatic | | 0x38 |
| void GetPositionInternal_Injected(const TransformSceneHandle&& _unity_self, const AnimationStream&& stream, const Vector3&& ret) | PrivateStatic | | 0x38 |
| void GetLocalPositionInternal_Injected(const TransformSceneHandle&& _unity_self, const AnimationStream&& stream, const Vector3&& ret) | PrivateStatic | | 0x38 |
| void GetRotationInternal_Injected(const TransformSceneHandle&& _unity_self, const AnimationStream&& stream, const Quaternion&& ret) | PrivateStatic | | 0x38 |
| void GetLocalRotationInternal_Injected(const TransformSceneHandle&& _unity_self, const AnimationStream&& stream, const Quaternion&& ret) | PrivateStatic | | 0x38 |
| void GetLocalScaleInternal_Injected(const TransformSceneHandle&& _unity_self, const AnimationStream&& stream, const Vector3&& ret) | PrivateStatic | | 0x38 |
| void GetLocalTRSInternal_Injected(const TransformSceneHandle&& _unity_self, const AnimationStream&& stream, const Vector3&& position, const Quaternion&& rotation, const Vector3&& scale) | PrivateStatic | | 0x38 |
| void GetGlobalTRInternal_Injected(const TransformSceneHandle&& _unity_self, const AnimationStream&& stream, const Vector3&& position, const Quaternion&& rotation) | PrivateStatic | | 0x38 |