Zdexby TheHolyOneZ
6,967 structs
Struct

RigSyncSceneToStreamData

: ValueType : Object
UnityEngine.Animations.Rigging.RigUtils.RigSyncSceneToStreamData, Unity.Animation.Rigging 0x0020 (32 B) Unity.Animation.Rigging.dll
0x00x0020

Members 4

OffsetSizeNameTypeFlags
0x08<syncableTransforms>k__BackingFieldTransform[]Private
0x08<syncableProperties>k__BackingFieldSyncableProperties[]Private
0x08<rigStates>k__BackingFieldbool[]Private
0x01m_IsValidboolPrivate+1 flags
0x00190x07unreflected bytes to end of RigSyncSceneToStreamData

Functions 10

SignatureFlagsNativeParams
void .ctor(const Transform[]& transforms, const SyncableProperties[]& properties, int rigCount)Public+1 flags0x08
int[] UniqueTransformIndices(const Transform[]& transforms)PrivateStatic0x08
Transform[] get_syncableTransforms()PublicFinal+3 flags0x08
void set_syncableTransforms(const Transform[]& value)Private+1 flags0x08
SyncableProperties[] get_syncableProperties()PublicFinal+3 flags0x08
void set_syncableProperties(const SyncableProperties[]& value)Private+1 flags0x08
bool[] get_rigStates()PublicFinal+3 flags0x08
void set_rigStates(const bool[]& value)Public+1 flags0x08
bool UnityEngine.Animations.Rigging.IAnimationJobData.IsValid()PrivateFinal+2 flags0x01
void UnityEngine.Animations.Rigging.IAnimationJobData.SetDefaultValues()PrivateFinal+2 flags0x00

Used by 2

types with a member, parameter or interface of this type