Zdexby TheHolyOneZ
6,967 structs
Struct

ChainIKConstraintData

: ValueType : Object
UnityEngine.Animations.Rigging.ChainIKConstraintData, Unity.Animation.Rigging 0x0030 (48 B) Unity.Animation.Rigging.dll
0x00x0030

Members 13

OffsetSizeNameTypeFlags
—0x04k_MinIterationsintStatic+2 flags
—0x04k_MaxIterationsintStatic+2 flags
—0x04k_MinTolerancefloatStatic+2 flags
—0x04k_MaxTolerancefloatStatic+2 flags
0x08m_RootTransformPrivate
0x08m_TipTransformPrivate
0x08m_TargetTransformPrivate
0x04m_ChainRotationWeightfloatPrivate
0x04m_TipRotationWeightfloatPrivate
0x04m_MaxIterationsintPrivate
0x04m_TolerancefloatPrivate
0x01m_MaintainTargetPositionOffsetboolPrivate
0x01m_MaintainTargetRotationOffsetboolPrivate
0x002A0x06unreflected bytes to end of ChainIKConstraintData

Functions 22

SignatureFlagsNativeParams
Transform get_root()PublicFinal+3 flags0x08
void set_root(Transform value)Public+1 flags0x08
Transform get_tip()PublicFinal+3 flags0x08
void set_tip(Transform value)Public+1 flags0x08
Transform get_target()PublicFinal+3 flags0x08
void set_target(Transform value)Public+1 flags0x08
float get_chainRotationWeight()Public+1 flags0x04
void set_chainRotationWeight(float value)Public+1 flags0x04
float get_tipRotationWeight()Public+1 flags0x04
void set_tipRotationWeight(float value)Public+1 flags0x04
int get_maxIterations()PublicFinal+3 flags0x04
void set_maxIterations(int value)Public+1 flags0x04
float get_tolerance()PublicFinal+3 flags0x04
void set_tolerance(float value)Public+1 flags0x04
bool get_maintainTargetPositionOffset()PublicFinal+3 flags0x01
void set_maintainTargetPositionOffset(bool value)Public+1 flags0x01
bool get_maintainTargetRotationOffset()PublicFinal+3 flags0x01
void set_maintainTargetRotationOffset(bool value)Public+1 flags0x01
string UnityEngine.Animations.Rigging.IChainIKConstraintData.get_chainRotationWeightFloatProperty()PrivateFinal+3 flags0x08
string UnityEngine.Animations.Rigging.IChainIKConstraintData.get_tipRotationWeightFloatProperty()PrivateFinal+3 flags0x08
bool UnityEngine.Animations.Rigging.IAnimationJobData.IsValid()PrivateFinal+2 flags0x01
void UnityEngine.Animations.Rigging.IAnimationJobData.SetDefaultValues()PrivateFinal+2 flags0x00

Used by 3

types with a member, parameter or interface of this type