Zdexby TheHolyOneZ
6,967 structs
Struct

BlendConstraintData

: ValueType : Object
UnityEngine.Animations.Rigging.BlendConstraintData, Unity.Animation.Rigging 0x0028 (40 B) Unity.Animation.Rigging.dll
0x00x0028

Members 9

OffsetSizeNameTypeFlags
0x08m_ConstrainedObjectTransformPrivate
0x08m_SourceATransformPrivate
0x08m_SourceBTransformPrivate
0x01m_BlendPositionboolPrivate
0x01m_BlendRotationboolPrivate
0x001A0x02padding / unreflected
0x04m_PositionWeightfloatPrivate
0x04m_RotationWeightfloatPrivate
0x01m_MaintainPositionOffsetsboolPrivate
0x01m_MaintainRotationOffsetsboolPrivate
0x00260x02unreflected bytes to end of BlendConstraintData

Functions 24

SignatureFlagsNativeParams
Transform get_constrainedObject()PublicFinal+3 flags—0x08
void set_constrainedObject(Transform value)Public+1 flags—0x08
Transform get_sourceObjectA()PublicFinal+3 flags—0x08
void set_sourceObjectA(Transform value)Public+1 flags—0x08
Transform get_sourceObjectB()PublicFinal+3 flags—0x08
void set_sourceObjectB(Transform value)Public+1 flags—0x08
bool get_blendPosition()Public+1 flags—0x01
void set_blendPosition(bool value)Public+1 flags—0x01
bool get_blendRotation()Public+1 flags—0x01
void set_blendRotation(bool value)Public+1 flags—0x01
float get_positionWeight()Public+1 flags—0x04
void set_positionWeight(float value)Public+1 flags—0x04
float get_rotationWeight()Public+1 flags—0x04
void set_rotationWeight(float value)Public+1 flags—0x04
bool get_maintainPositionOffsets()PublicFinal+3 flags—0x01
void set_maintainPositionOffsets(bool value)Public+1 flags—0x01
bool get_maintainRotationOffsets()PublicFinal+3 flags—0x01
void set_maintainRotationOffsets(bool value)Public+1 flags—0x01
string UnityEngine.Animations.Rigging.IBlendConstraintData.get_blendPositionBoolProperty()PrivateFinal+3 flags—0x08
string UnityEngine.Animations.Rigging.IBlendConstraintData.get_blendRotationBoolProperty()PrivateFinal+3 flags—0x08
string UnityEngine.Animations.Rigging.IBlendConstraintData.get_positionWeightFloatProperty()PrivateFinal+3 flags—0x08
string UnityEngine.Animations.Rigging.IBlendConstraintData.get_rotationWeightFloatProperty()PrivateFinal+3 flags—0x08
bool UnityEngine.Animations.Rigging.IAnimationJobData.IsValid()PrivateFinal+2 flags—0x01
void UnityEngine.Animations.Rigging.IAnimationJobData.SetDefaultValues()PrivateFinal+2 flags—0x00

Used by 3

types with a member, parameter or interface of this type