Zdexby TheHolyOneZ
6,967 structs
Struct

AnimationScriptPlayable

: ValueType : Object
UnityEngine.Animations.AnimationScriptPlayable, UnityEngine.AnimationModule 0x0010 (16 B) UnityEngine.AnimationModule.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x10m_HandlePlayableHandlePrivate
0x10m_NullPlayableAnimationScriptPlayablePrivateStatic+1 flags

Functions 11

SignatureFlagsNativeParams
AnimationScriptPlayable Create(const PlayableGraph& graph, const uint8& jobData, int inputCount)PublicStatic—0x10
PlayableHandle CreateHandle(const PlayableGraph& graph, int inputCount)PrivateStatic—0x10
void .ctor(const PlayableHandle& handle)2 flags0x10
PlayableHandle GetHandle()PublicFinal+2 flags0x10
void CheckJobTypeValidity()Private—0x00
void SetJobData(const uint8& jobData)PublicFinal+2 flags—0x00
Playable op_Implicit(const AnimationScriptPlayable& playable)PublicStatic+1 flags0x10
bool Equals(const AnimationScriptPlayable& other)PublicFinal+2 flags0x10
bool CreateHandleInternal(const PlayableGraph& graph, const PlayableHandle&& handle, long jobReflectionData)PrivateStatic0x10
void .cctor()PrivateStatic+1 flags0x00
bool CreateHandleInternal_Injected(const PlayableGraph&& graph, const PlayableHandle&& handle, long jobReflectionData)PrivateStatic0x10

Used by 35

types with a member, parameter or interface of this type