Struct FSIK_InputDigitalActionData Path C++ Link /Script/SteamIntegrationKit.SIK_InputDigitalActionData 0x0002 (2 B) align 1 /Script/SteamIntegrationKit 0x00x0002 Members 2 OffsetSizeNameTypeFlags—0x01bActivebool7 flags0x00010x01bStatebool7 flags Used by 1types with a member, parameter or interface of this type USIK_InputLibrary // /Script/SteamIntegrationKit.SIK_InputDigitalActionData // size 0x0002 (2), align 1 struct FSIK_InputDigitalActionData { public: bool bActive; // ????(0x01) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic bool bState; // 0x0001(0x01) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };