Struct
FSaveGameSnapShot
0x00x00C8
Members 7
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x08 | SaveGame | TWeakObjectPtr<UFSDSaveGame> | Transient+8 flags |
| 0x10 | Filename | FString | Transient+5 flags | |
| 0x01 | IsObsolete | bool | Transient+7 flags | |
| 0x0019 | 0x03 | padding / unreflected | ||
| 0x04 | VersionNumber | int32 | Transient+7 flags | |
| 0x04 | Credits | int32 | Transient+7 flags | |
| 0x0024 | 0x04 | padding / unreflected | ||
| 0x50 | CharacterLevels | TMap<TSubclassOf<APlayerCharacter>, int32> | Transient+3 flags | |
| 0x50 | Resources | TMap<TSubclassOf<UResourceData>, int32> | Transient+3 flags | |