Zdexby TheHolyOneZ
2,993 structs
Struct

FSaveGameSnapShot

/Script/FSD.SaveGameSnapShot 0x00C8 (200 B) align 8 /Script/FSD
0x00x00C8

Members 7

OffsetSizeNameTypeFlags
—0x08SaveGameTWeakObjectPtr<UFSDSaveGame>Transient+8 flags
0x10FilenameFStringTransient+5 flags
0x01IsObsoleteboolTransient+7 flags
0x00190x03padding / unreflected
0x04VersionNumberint32Transient+7 flags
0x04Creditsint32Transient+7 flags
0x00240x04padding / unreflected
0x50CharacterLevelsTMap<TSubclassOf<APlayerCharacter>, int32>Transient+3 flags
0x50ResourcesTMap<TSubclassOf<UResourceData>, int32>Transient+3 flags

Used by 1

types with a member, parameter or interface of this type