Struct FPathObstacle Path C++ Link /Script/FSD.PathObstacle 0x0010 (16 B) align 4 /Script/FSD 0x00x0010 Members 2 OffsetSizeNameTypeFlags—0x0CPositionFVector7 flags0x000C0x04Radiusfloat6 flags Used by 4types with a member, parameter or interface of this type ANoisyPathfinderTestAPLS_Base_CUProceduralControllerAProceduralSetup // /Script/FSD.PathObstacle // size 0x0010 (16), align 4 struct FPathObstacle { public: FVector Position; // ????(0x0C) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic float Radius; // 0x000C(0x04) BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };