Struct FLaserPointerTarget Path C++ Link /Script/FSD.LaserPointerTarget 0x0030 (48 B) align 8 /Script/FSD 0x00x0030 Members 2 OffsetSizeNameTypeFlags0x00180x08TargetAActor*5 flags0x00200x08ExtraTargetAActor*5 flags0x00280x08unreflected bytes to end of FLaserPointerTarget Used by 3types with a member, parameter or interface of this type ABoscoControllerADroneControllerBaseASentryGun // /Script/FSD.LaserPointerTarget // size 0x0030 (48), align 8 struct FLaserPointerTarget { public: AActor* Target; // 0x0018(0x08) ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic AActor* ExtraTarget; // 0x0020(0x08) ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic uint8 pad_0[0x08]; // 0x0028(0x08) };