Enum EPlayerTemperatureState Path C++ Link /Script/FSD.EPlayerTemperatureState underlying uint8 /Script/FSD Values 4 NameValueHex Normal00x00Frozen10x01Overheated20x02EPlayerTemperatureState_MAX30x03 Used by 1types with a member, parameter or interface of this type UPlayerTemperatureComponent // /Script/FSD.EPlayerTemperatureState enum class EPlayerTemperatureState : uint8 { Normal = 0, Frozen = 1, Overheated = 2, EPlayerTemperatureState_MAX = 3, };