Enum EFacilityTentacleState Path C++ Link /Script/FSD.EFacilityTentacleState underlying uint8 /Script/FSD Values 5 NameValueHex Idle00x00HasTarget10x01Melee20x02Ranged30x03EFacilityTentacleState_MAX40x04 Used by 1types with a member, parameter or interface of this type AFacilityTentacle // /Script/FSD.EFacilityTentacleState enum class EFacilityTentacleState : uint8 { Idle = 0, HasTarget = 1, Melee = 2, Ranged = 3, EFacilityTentacleState_MAX = 4, };