Enum EDefendPointState Path C++ Link /Script/FSD.EDefendPointState underlying uint8 /Script/FSD Values 5 NameValueHex Idle00x00Started10x01Completed20x02Failed30x03EDefendPointState_MAX40x04 Used by 1types with a member, parameter or interface of this type ADefensePointActor // /Script/FSD.EDefendPointState enum class EDefendPointState : uint8 { Idle = 0, Started = 1, Completed = 2, Failed = 3, EDefendPointState_MAX = 4, };