Struct FDebrisCapsule Path C++ Link /Script/FSD.DebrisCapsule 0x0020 (32 B) align 4 /Script/FSD 0x00x0020 Members 4 OffsetSizeNameTypeFlags—0x04IDint327 flags0x00040x0CStartFVector6 flags0x00100x0CEndFVector6 flags0x001C0x04Radiusfloat6 flags Used by 3types with a member, parameter or interface of this type AProceduralSetupUTerrainPlacementComponentFTerrainPlacementDebugItem // /Script/FSD.DebrisCapsule // size 0x0020 (32), align 4 struct FDebrisCapsule { public: int32 ID; // ????(0x04) Edit ZeroConstructor EditConst IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FVector Start; // 0x0004(0x0C) Edit ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FVector End; // 0x0010(0x0C) Edit ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic float Radius; // 0x001C(0x04) Edit ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };