Zdexby TheHolyOneZ
6,272 classes
Class

UTimelineComponent

: UActorComponent : UObject
/Script/Engine.TimelineComponent 0x0150 (336 B) align 8 inherited 0x00B0 vtable /Script/Engine
0x00x0150

Members 2

OffsetSizeNameTypeFlagsDefault
0x98TheTimelineFTimeLineNetRepNotify+2 flags{LengthMode=1, bLooping=false, bReversePlayback=false, bPla…
0x01bIgnoreTimeDilation : 1bit 0bool3 flagsfalse
0x01490x07unreflected bytes to end of UTimelineComponent
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<TArray<int32>>4 flags[]
0x10AssetUserDataTArray<int32>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x00890x01padding / unreflected
0x01bAutoActivate : 1bit 1bool6 flagsfalse
0x01bIsActive : 1bit 2boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 3bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 5boolProtected+9 flagsfalse
0x01bIsEditorOnly : 1bit 7bool6 flagsfalse
0x008B0x02padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x10UCSModifiedPropertiesTArray<void>2 flags[]

Functions 23

SignatureFlagsNativeParams
void Stop()FinalNative+1 flags0x00
void SetVectorCurve(UCurveVector* NewVectorCurve, const FName& VectorTrackName)FinalNative+1 flags0x10
void SetTimelineLengthMode(uint8 NewLengthMode)FinalNative+1 flags0x01
void SetTimelineLength(float NewLength)FinalNative+1 flags0x04
void SetPlayRate(float NewRate)FinalNative+1 flags0x04
void SetPlaybackPosition(float NewPosition, bool bFireEvents, bool bFireUpdate)FinalNative+1 flags0x06
void SetNewTime(float NewTime)FinalNative+1 flags0x04
void SetLooping(bool bNewLooping)FinalNative+1 flags0x01
void SetLinearColorCurve(UCurveLinearColor* NewLinearColorCurve, const FName& LinearColorTrackName)FinalNative+1 flags0x10
void SetIgnoreTimeDilation(bool bNewIgnoreTimeDilation)FinalNative+1 flags0x01
void SetFloatCurve(UCurveFloat* NewFloatCurve, const FName& FloatTrackName)FinalNative+1 flags0x10
void ReverseFromEnd()FinalNative+1 flags0x00
void Reverse()FinalNative+1 flags0x00
void PlayFromStart()FinalNative+1 flags0x00
void Play()FinalNative+1 flags0x00
void OnRep_Timeline()FinalNative+1 flags0x00
bool IsReversing()FinalNative+1 flags0x01
bool IsPlaying()FinalNative+1 flags0x01
bool IsLooping()FinalNative+1 flags0x01
float GetTimelineLength()FinalNative+1 flags0x04
float GetPlayRate()FinalNative+1 flags0x04
float GetPlaybackPosition()FinalNative+1 flags0x04
bool GetIgnoreTimeDilation()FinalNative+1 flags0x01