Zdexby TheHolyOneZ
4,319 structs
Struct

FSkeletalMeshLODInfo

/Script/Engine.SkeletalMeshLODInfo 0x0158 (344 B) align 8 /Script/Engine
0x00x0158

Members 18

OffsetSizeNameTypeFlags
—0x04ScreenSizeFPerPlatformFloat3 flags
0x04LODHysteresisfloat6 flags
0x10LODMaterialMapTArray<FSkeletalMeshBuildSettings>2 flags
0x14BuildSettingsFSkeletalMeshBuildSettings3 flags
0x3CReductionSettingsFSkeletalMeshOptimizationSettings3 flags
0x10BonesToRemoveTArray<TArray<float>>3 flags
0x10BonesToPrioritizeTArray<float>3 flags
0x04WeightOfPrioritizationfloat6 flags
0x008C0x04padding / unreflected
0x08BakePoseUAnimSequence*6 flags
0x08BakePoseOverrideUAnimSequence*6 flags
0x10SourceImportFilenameFString6 flags
0x01SkinCacheUsageESkinCacheUsage6 flags
0x01bHasBeenSimplified : 1bit 0bool3 flags
0x01bHasPerLODVertexColors : 1bit 1bool3 flags
0x01bAllowCPUAccess : 1bit 2bool4 flags
0x01bSupportUniformlyDistributedSampling : 1bit 3bool5 flags
0x00B20x06padding / unreflected
0x50PerformanceLowShadowCastingLevelsTMap<FName, int32>2 flags
0x50PerformanceLowVisibilityLevelsTMap<FName, int32>2 flags