Zdexby TheHolyOneZ
6,272 classes
Class

URendererSettings

: UDeveloperSettings : UObject
/Script/Engine.RendererSettings 0x0128 (296 B) align 8 inherited 0x0038 vtable /Script/Engine
0x00x0128

Members 94

OffsetSizeNameTypeFlagsDefault
0x01bDiscardUnusedQualityLevels : 1bit 0bool5 flagsfalse
0x01bOcclusionCulling : 1bit 1bool5 flagsfalse
0x00390x03padding / unreflected
0x04MinScreenRadiusForLightsfloat7 flags0
0x04MinScreenRadiusForEarlyZPassfloat7 flags0
0x04MinScreenRadiusForCSMdepthfloat7 flags0
0x01bPrecomputedVisibilityWarning : 1bit 0bool5 flagsfalse
0x01bTextureStreaming : 1bit 1bool5 flagsfalse
0x01bUseDXT5NormalMaps : 1bit 2bool5 flagsfalse
0x01bVirtualTextures : 1bit 3bool5 flagsfalse
0x01bVirtualTexturedLightmaps : 1bit 4bool5 flagsfalse
0x00490x03padding / unreflected
0x04VirtualTextureTileSizeuint327 flags0
0x04VirtualTextureTileBorderSizeuint327 flags0
0x04VirtualTextureFeedbackFactoruint327 flags0
0x01bVirtualTextureEnableCompressZlib : 1bit 0bool5 flagsfalse
0x01bVirtualTextureEnableCompressCrunch : 1bit 1bool5 flagsfalse
0x01bClearCoatEnableSecondNormal : 1bit 2bool5 flagsfalse
0x00590x03padding / unreflected
0x04ReflectionCaptureResolutionint327 flags8
0x01bReflectionCaptureCompression : 1bit 0bool5 flagsfalse
0x01ReflectionEnvironmentLightmapMixBasedOnRoughness : 1bit 1bool5 flagsfalse
0x01bForwardShading : 1bit 2bool5 flagsfalse
0x01bVertexFoggingForOpaque : 1bit 3bool5 flagsfalse
0x01bAllowStaticLighting : 1bit 4bool5 flagsfalse
0x01bUseNormalMapsForStaticLighting : 1bit 5bool5 flagsfalse
0x01bGenerateMeshDistanceFields : 1bit 6bool5 flagsfalse
0x01bEightBitMeshDistanceFields : 1bit 7bool5 flagsfalse
0x01bGenerateLandscapeGIData : 1bit 0bool5 flagsfalse
0x01bCompressMeshDistanceFields : 1bit 1bool5 flagsfalse
0x00620x02padding / unreflected
0x04TessellationAdaptivePixelsPerTrianglefloat7 flags0
0x01bSeparateTranslucency : 1bit 0bool5 flagsfalse
0x00690x03padding / unreflected
0x01TranslucentSortPolicyuint87 flags0
0x006D0x03padding / unreflected
0x0CTranslucentSortAxisFVector7 flags{X=0, Y=-1, Z=0}
0x01CustomDepthStenciluint87 flags0
0x007D0x03padding / unreflected
0x01bCustomDepthTaaJitter : 1bit 0bool5 flagsfalse
0x00810x03padding / unreflected
0x01bEnableAlphaChannelInPostProcessinguint87 flags0
0x00850x03padding / unreflected
0x01bDefaultFeatureBloom : 1bit 0bool5 flagsfalse
0x01bDefaultFeatureAmbientOcclusion : 1bit 1bool5 flagsfalse
0x01bDefaultFeatureAmbientOcclusionStaticFraction : 1bit 2bool5 flagsfalse
0x01bDefaultFeatureAutoExposure : 1bit 3bool5 flagsfalse
0x00890x03padding / unreflected
0x01DefaultFeatureAutoExposureuint87 flags0
0x008D0x03padding / unreflected
0x04DefaultFeatureAutoExposureBiasfloat7 flags0
0x01bExtendDefaultLuminanceRangeInAutoExposureSettings : 1bit 0bool5 flagsfalse
0x01bUsePreExposure : 1bit 1bool5 flagsfalse
0x01bEnablePreExposureOnlyInTheEditor : 1bit 2bool5 flagsfalse
0x01bDefaultFeatureMotionBlur : 1bit 3bool5 flagsfalse
0x01bDefaultFeatureLensFlare : 1bit 4bool5 flagsfalse
0x01bTemporalUpsampling : 1bit 5bool5 flagsfalse
0x01bSSGI : 1bit 6bool5 flagsfalse
0x00950x03padding / unreflected
0x01DefaultFeatureAntiAliasinguint87 flags0
0x01DefaultLightUnitsELightUnits7 flagsUnitless
0x01DefaultBackBufferPixelFormatuint88 flags0
0x009B0x01padding / unreflected
0x01bRenderUnbuiltPreviewShadowsInGame : 1bit 0bool5 flagsfalse
0x01bStencilForLODDither : 1bit 1bool5 flagsfalse
0x009D0x03padding / unreflected
0x01EarlyZPassuint87 flags0
0x00A10x03padding / unreflected
0x01bEarlyZPassOnlyMaterialMasking : 1bit 0bool5 flagsfalse
0x01bDBuffer : 1bit 1bool5 flagsfalse
0x00A50x03padding / unreflected
0x01ClearSceneMethoduint87 flags0
0x00A90x03padding / unreflected
0x01bBasePassOutputsVelocity : 1bit 0bool5 flagsfalse
0x01bVertexDeformationOutputsVelocity : 1bit 1bool5 flagsfalse
0x01bSelectiveBasePassOutputs : 1bit 2bool5 flagsfalse
0x01bDefaultParticleCutouts : 1bit 3bool5 flagsfalse
0x00AD0x03padding / unreflected
0x04GPUSimulationTextureSizeXint327 flags1024
0x04GPUSimulationTextureSizeYint327 flags1024
0x01bGlobalClipPlane : 1bit 0bool5 flagsfalse
0x00B90x03padding / unreflected
0x01GBufferFormatuint87 flags0
0x00BD0x03padding / unreflected
0x01bUseGPUMorphTargets : 1bit 0bool5 flagsfalse
0x01bNvidiaAftermathEnabled : 1bit 1bool5 flagsfalse
0x01bMultiView : 1bit 2bool5 flagsfalse
0x01bRoundRobinOcclusion : 1bit 3bool5 flagsfalse
0x01bODSCapture : 1bit 4bool5 flagsfalse
0x01bMeshStreaming : 1bit 5bool5 flagsfalse
0x00C10x03padding / unreflected
0x04WireframeCullThresholdfloat7 flags0
0x01bEnableRayTracing : 1bit 0bool5 flagsfalse
0x01bEnableRayTracingTextureLOD : 1bit 1bool5 flagsfalse
0x01bSupportStationarySkylight : 1bit 2bool5 flagstrue
0x01bSupportLowQualityLightmaps : 1bit 3bool5 flagsfalse
0x01bSupportPointLightWholeSceneShadows : 1bit 4bool5 flagstrue
0x01bSupportAtmosphericFog : 1bit 5bool5 flagstrue
0x01bSupportSkyAtmosphere : 1bit 6bool5 flagstrue
0x01bSupportSkyAtmosphereAffectsHeightFog : 1bit 7bool5 flagsfalse
0x01bSupportSkinCacheShaders : 1bit 0bool5 flagsfalse
0x00CA0x02padding / unreflected
0x01DefaultSkinCacheBehaviorESkinCacheDefaultBehavior7 flagsExclusive
0x00CD0x03padding / unreflected
0x04SkinCacheSceneMemoryLimitInMBfloat7 flags0
0x01bSupport16BitBoneIndex : 1bit 0bool5 flagsfalse
0x01bGPUSkinLimit2BoneInfluences : 1bit 1bool5 flagsfalse
0x01bSupportDepthOnlyIndexBuffers : 1bit 2bool5 flagsfalse
0x01bSupportReversedIndexBuffers : 1bit 3bool5 flagsfalse
0x01bLPV : 1bit 4bool5 flagstrue
0x01bUseUnlimitedBoneInfluences : 1bit 5bool5 flagsfalse
0x00D50x03padding / unreflected
0x04UnlimitedBonInfluencesThresholdint327 flags0
0x01bStreamSkeletalMeshLODsFPerPlatformBool4 flags{Default=true}
0x01bDiscardSkeletalMeshOptionalLODsFPerPlatformBool4 flags{Default=false}
0x00DE0x02padding / unreflected
0x18VisualizeCalibrationColorMaterialPathFSoftObjectPath5 flags{AssetPathName=None, SubPathString=""}
0x18VisualizeCalibrationCustomMaterialPathFSoftObjectPath5 flags{AssetPathName=None, SubPathString=""}
0x18VisualizeCalibrationGrayscaleMaterialPathFSoftObjectPath5 flags{AssetPathName=None, SubPathString=""}

Functions 0

SignatureFlagsNativeParams
No reflected functions.