Zdexby TheHolyOneZ
4,319 structs
Struct

FPrecomputedLightInstanceData

: FSceneComponentInstanceData : FActorComponentInstanceData
/Script/Engine.PrecomputedLightInstanceData 0x0110 (272 B) align 16 inherited 0x00B8 /Script/Engine
0x00x0110

Members 3

OffsetSizeNameTypeFlags
0x00B80x08padding / unreflected
0x30TransformFTransform3 flags
0x10LightGuidFGuid5 flags
0x04PreviewShadowMapChannelint325 flags
0x01040x0Cunreflected bytes to end of FPrecomputedLightInstanceData
Inherited from FSceneComponentInstanceData 1
OffsetSizeNameTypeFlags
0x50AttachedInstanceComponentsTMap<USceneComponent*, FTransform>2 flags
Inherited from FActorComponentInstanceData 8
OffsetSizeNameTypeFlags
0x08SourceComponentTemplateUObject*Protected+5 flags
0x01SourceComponentCreationMethodEComponentCreationMethodProtected+5 flags
0x00110x03padding / unreflected
0x04SourceComponentTypeSerializedIndexint32Protected+5 flags
0x10SavedPropertiesTArray<FActorComponentDuplicatedObjectData>Protected+2 flags
0x10UniqueTransientPackageFActorComponentDuplicatedObjectDataProtected+2 flags
0x10DuplicatedObjectsTArray<TArray<TArray<void>>>Protected+2 flags
0x10ReferencedObjectsTArray<TArray<void>>Protected+2 flags
0x10ReferencedNamesTArray<void>Protected+2 flags