Struct FInstancedStaticMeshInstanceData Path C++ Link /Script/Engine.InstancedStaticMeshInstanceData 0x0040 (64 B) align 16 /Script/Engine 0x00x0040 Members 1 OffsetSizeNameTypeFlags—0x40TransformFMatrix5 flags // /Script/Engine.InstancedStaticMeshInstanceData // size 0x0040 (64), align 16 struct FInstancedStaticMeshInstanceData { public: FMatrix Transform; // ????(0x40) Edit ZeroConstructor IsPlainOldData NoDestructor NativeAccessSpecifierPublic };